
By default the mod will try to start the integration when the server starts (single player world and dedicated servers).
Before you start the integration you have to put your channel name at the configs.
With your channel name set all you have to do is join your Single Player world or type /subathon start
If you wish to, you can change the messages with a resourcepack.
Please note that the connection takes some time to establish, and subs/bits during the startup period won't be counted!
DocumentationThe documentation is still being built!
- Modifier internal value calculation: increment * multiplier
- Modifier display value calculation: internal value / multiplier
- Effect increment: Used to control the modifier and the displayed value
- Effect multiplier: Used to control only the modifier
- Current supported Modes:
- Jump
- Super Jump (Supper: affects all living entities)
- Speed
- Slowness
- Health
- Super Health (Supper: affects all living entities)

Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.19
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Verified by MCModsHub
- Ships as subathon-1.1.0-beta.1.jar — drop this file into the mods folder
- Download size: 490 KB
- Download link checked 31 Aug 2026 — working
These come from our own check of the pack file, not from the source page.