HomeJavaModsScalingMobs
ScalingMobs
ScalingMobs — screenshot 1ScalingMobs — screenshot 2

📈 Scaling Mobs

This mod allows you to apply changes to bosses as well as regular mobs, depending on how many players are nearby. You can apply these changes to bosses, regular mobs, mod-specific mobs, and more.

✨ Features

📥 Dependencies

🎮 Supported Bosses (Default)

The mod comes with pre-configured bosses from popular mods:

Mod Bosses
Vanilla Warden, Ender Dragon, Wither, Elder Guardian
Minecells Concierge, Conjunctivius
Twilight Forest Naga, Lich, Alpha Yeti, Ur-Ghast, Hydra, Minoshroom, Snow Queen
Alex's Mobs Void Worm
Alex's Caves Luxtructosaurus
Aquamirae Captain Cornelia
Cataclysm Maledictus, Ignis, Leviathan, Netherite Monstrosity, Harbinger, Ender Guardian, Ancient Remnant
Mowzie's Mobs Ferrous Wroughtnaut, Frostmaw, Sculptor, Umvuthi
Iron's Spells & Spellbooks Dead King

📊 How Scaling Works

Changes to mobs/bosses only take effect if they were spawned within a 100-block radius of the required number of players

When a boss spawns or when players approach an existing boss:

Health = Base Health × √(Nearby Players)

Damage = Base Damage × √(Nearby Players)

Armor =

Players Scaling Multiplier
1
4
9
16
25

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more