
Colorful Spawning Sheep
I don't know my version or loader




Colorful Spawning Sheep! Beta 1.7.3
The spawning of different colors is completely equal. There is no sort of rarity, just sheep spawning with all the color of wool!
This mod makes a very simple change to the 'EntitySheep' class. View Code in Spoiler directly below.
Modloader not required but I had to select an API.
SpoilerBase Fuction
public static int getRandomFleeceColor(Random random0) {
int i1 = random0.nextInt(100);
return i1 < 5 ? 15 : (i1 < 10 ? 7 : (i1 < 15 ? 8 : (i1 < 18 ? 12 : (random0.nextInt(500) == 0 ? 6 : 0))));
}
Edited for this mod
public static int getRandomFleeceColor(Random random0) {
int i1 = random0.nextInt(100);
return i1;
}
Here is some extra information about the two diffetent version 'Normal Drops' and 'x2 Drops'. Normal Drops just means when you shear a sheep you will get the normal amount of wool out of them, 2-5. X2 Drops will give you 4-10 when you shear the sheep. View Code in Spoiler directly below.
SpoilerNormal Drops
public boolean interact(EntityPlayer entityPlayer1) {
ItemStack itemStack2 = entityPlayer1.inventory.getCurrentItem();
if(itemStack2 != null && itemStack2.itemID == Item.shears.shiftedIndex && !this.getSheared()) {
if(!this.worldObj.multiplayerWorld) {
this.setSheared(true);
int i3 = 2 + this.rand.nextInt(3);
for(int i4 = 0; i4 < i3; ++i4) {
EntityItem entityItem5 = this.entityDropItem(new ItemStack(Block.cloth.blockID, 1, this.getFleeceColor()), 1.0F);
entityItem5.motionY += (double)(this.rand.nextFloat() * 0.05F);
entityItem5.motionX += (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
entityItem5.motionZ += (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
}
}
itemStack2.damageItem(1, entityPlayer1);
}
return false;
}
x2 Drops
public boolean interact(EntityPlayer entityPlayer1) {
ItemStack itemStack2 = entityPlayer1.inventory.getCurrentItem();
if(itemStack2 != null && itemStack2.itemID == Item.shears.shiftedIndex && !this.getSheared()) {
if(!this.worldObj.multiplayerWorld) {
this.setSheared(true);
int i3 = 4 + this.rand.nextInt(6);
for(int i4 = 0; i4 < i3; ++i4) {
EntityItem entityItem5 = this.entityDropItem(new ItemStack(Block.cloth.blockID, 1, this.getFleeceColor()), 1.0F);
entityItem5.motionY += (double)(this.rand.nextFloat() * 0.05F);
entityItem5.motionX += (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
entityItem5.motionZ += (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F);
}
}
itemStack2.damageItem(1, entityPlayer1);
}
return false;
}
Specifially these lines
int i3 = 2 + this.rand.nextInt(3);
int i3 = 4 + this.rand.nextInt(6);
2 or 4 is the amount of wool you will always get from the sheep, where the 'this.rand.nextInt(3);' or 6 will give you an extra 0 through 3 or 6 in addition to the 2 or 4 you have already been given. This happens simultaneously but I am trying to explain the fuction :)
Edit: 7 April 2024 No Changes, but I added support for b1.2-b1.8.1, r1.0, r1.1, r1.2.4&5. I will do 1.2, 1.2.1, 1.2.2, and 1.2.3 soon.
Edit: 8 April 2024 Added 1.2.1-3 support. I am considering adding 1.3-1.20 support. It will be a bit before that happens I am sure.
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.2.1, 1.2.2, 1.2.3
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Downloads as [r1.2.1-3]Colorful Spawning Sheep Client+Patch+SRC.zip
- Download size: 7 KB
- Download link checked 31 Aug 2026 — working
These come from our own check of the pack file, not from the source page.