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Nature Is Alive
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Nature Is Alive

by Itamio · on Modrinth

A mod that makes nature feel alive. Blocks will decay over time, moss will grow if water source nearby, grass will grow and spread, forests will spread…

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Nature Is Alive — screenshot 1

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NOTE: Currently only supporting version 1.20.1 forge, soon will be moving on to 1.20.1 fabric, 1.12.2 forge as well.

My intention

I made this mod because i always felt that minecraft was lacking life, nothing seemed to change, when i cut down a forest, build a house, survive for a long time, its always the same. I always wished that things that i build can experience aging, like in real life, but without any new blocks that is not in minecraft, one of the mods that inspired me is the mod "Immersive Weathering", the feature i liked the most is the spontaneous growth of grass in fields, however i did not like the new blocks they added into the game, so i decided to code my own mod that does what i wish minecraft would look like, without any new blocks, structure will crumble down through time, forests/grass/plants will spread over time, and here it is...

Overview

Nature Is Alive transforms your Minecraft world with dynamic natural processes and environmental evolution. Experience moss growth, structural decay, grass spreading, and forest regeneration as your world evolves realistically.

Features

Natural World Evolution

Vegetation Growth

Material Degradation

Configuration

Settings File

Located at: config/natureisalive/config.txt

How to Modify

  1. Stop Minecraft server/client.
  2. Navigate to config/natureisalive/.
  3. Open config.txt in a text editor.
  4. Edit values as desired.
  5. Save and restart Minecraft.

Available Settings

Setting Default Description
tickRadius 4 Chunk radius for block processing around players
mossConversionRadius 2 Distance from water for moss conversion
mossConversionChance 10.0 Moss conversion probability (%)
decayChance 0.001 Structural decay probability (%)
grassSpreadChance 0.1 Dirt to grass conversion probability (%)
cobbleDowngradeChance 0.001 Stone to cobble probability (%)
crackedDowngradeChance 0.001 Crack development probability (%)
polishedDowngradeChance 0.001 Polished to unpolished probability (%)
grassSpawnChance 0.007 Grass spawning probability (%)
flowerSpawnChance 0.0003 Flower spawning probability (%)
grassGrowthChance 0.0001 Grass growth probability (%)
saplingSpawnChance 0.0001 Sapling spawning probability (%)
saplingGrowthChance 100.0 Sapling to tree growth probability (%)

Performance

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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