
Equipment Weight
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Equipment Weight
This mod adds a weight system for equipment.
This mod is an API for mod and data pack authors. It does nothing on its own.
Implementation
The ratio of the two new entity attributes generic.equipment_weight and generic.max_equipment_weight is compared to a configurable list of values. When the ratio is equal or greater than one of the values the corresponding status effect is applied. Only one status effect will be applied.
The default attribute values are:
- 0.0 for generic.equipment_weight
- 10.0 for generic.max_equipment_weight
Configuration
The server config contains a map of float values to strings. The strings should be valid identifiers for status effects. Invalid strings are ignored.
Example
"weight_effects": {
"0.2": "minecraft:strength",
"0.5": "minecraft:haste",
"0.4": "minecraft:regeneration",
"1.0": "minecraft:glowing"
}
Using this config and the default value for generic.max_equipment_weight a LivingEntity with a generic.equipment_weight of 5.0 would be affected by the "Haste" effect. Changing the value of generic.equipment_weight to 3.0 would remove the "Haste" effect and apply the "Strength" effect
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 26.1, 26.1.1, 26.1.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as equipment-weight-3.0.0.jar — drop this file into the mods folder
- Download size: 59 KB
- Download link checked 31 Aug 2026 — working
These come from our own check of the pack file, not from the source page.