
A customizable server-side mod that makes random things appear in the sky!
This was inspired by the potions and arrows that appear in ominous trial chambers, except now they appear on the surface, and could be anything from a creeper to a mace!
IMPORTANT: This mod will not save settings between sessions. An always-on server is fine, but after relogging from a singleplayer world you will have to start the game and change the settings again. This could be fixed in the future, so keep an eye out!
Commands
/polluted-rain start:
Starts the flow of things falling from the sky.
/polluted-rain stop:
Stops the game.
/polluted-rain setting:
minTicksUntilNextRain: The minimum amount of server ticks until the next rain.
Default: 200
maxTicksUntilNextRain: The maximum amount of server ticks until the next rain.
Default: 600
rainOnAllPlayers: Whether all players should get the rain or just a random one.
Default: False
shouldSpawnMobs: Whether mobs are allowed to spawn from the rain.
shouldSpawnBlocks: Whether falling blocks are allowed to spawn from the rain.
shouldSpawnItems: Whether items are allowed to spawn from the rain.
Defualt (for all): True
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21, 1.21.1, 1.21.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as polluted-rain-1.0.0.jar — drop this file into the mods folder
- Download size: 102 KB
- Download link checked 31 Aug 2026 — working
These come from our own check of the pack file, not from the source page.