
This mod tints any entity's armor towards red depending on how much damage they've taken. It's fully configurable, including the max amount of red percentage, inverting the redness, etc etc.
Original mod was made by Senoe and is under the MIT license.
Mod ported to 1.21.1 was made by me (ChrisThaBot) and is under the CC-BY-NC-ND-4.0 license Check the license in the GitHub source code to learn more about it.
How to use
Just paste it into your mod folder, and launch the game
How to configure
Configuration for this and almost every other mod I make is done through another mod called mod menu, which you can download here. Once the mod is installed, open the Mods tab, click the 3 lines next to my mod (will only appear once you hover over it), and a menu with all the configurable settings will appear. Settings will be automatically immediately applied once you click save and exit.
If you found a bug, want any other configuration option to be added, or have a recommendation for a new mod or an update to an existing one, join the discord server in my profile.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as old-damage-tint-revamped-1.0.1.jar — drop this file into the mods folder
- Download size: 21 KB
- Download link checked 31 Aug 2026 — working
These come from our own check of the pack file, not from the source page.