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Build-Helper-Mod
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Build-Helper-Mod

by flier268 · on Modrinth

Build Helper is a client-side Minecraft mod focused on making large-scale building faster, safer, and less repetitive. It combines shape-based building…

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Build Helper

Build Helper is a client-side Minecraft mod focused on making large-scale building faster, safer, and less repetitive. It combines shape-based building modes, blueprint workflows, mining/construction templates, and environment helpers into one toolset.

What It Does

Build Helper helps you:

Main Features

Region-Based Building Modes

The mod can use a selected area and apply common construction patterns such as:

These are useful for walls, shells, solid fills, hollow shapes, and other repetitive building tasks.

Concretize Modes

The mod also includes template-style excavation / construction modes for infrastructure work:

These modes are useful when you want consistent tunnels, stairs, and mining patterns.

Blueprint System

The blueprint system is currently an experimental feature.

Please assume the following up front:

So far, only a limited set of blocks has been tested with any confidence, including:

If you want to use blueprints with complex blocks, containers, redstone components, or unusual block states, test in a separate world first.

The blueprint system lets you:

The default blueprint folder is config/buildhelper/blueprints.

Build Assistance

The mod also includes quality-of-life helpers:

Hazard Helpers

Quick Start

1. Prepare a Selection Tool

By default, the mod expects an item named Build-Helper-Tool to be used as the selection tool. You can change this name in the config GUI.

2. Select a Region

  1. Hold the selection tool in your main hand.
  2. Its displayed item name must exactly match the configured tool name. By default this is Build-Helper-Tool.
  3. The item must not be a placeable block item.
  4. Sneak and right-click a block with your main hand.
  5. The newest clicked position becomes the latest point, and the previous latest point is shifted into A/B history.

The mod will use this A/B region for many building modes.

Important details:

3. Choose a Mode

Open the mode selector, pick the mode you want, confirm the region or direction settings, then start it.

Typical flow:

  1. select a mode
  2. confirm region, direction, or blueprint position
  3. enable the mode
  4. adjust placement with scroll controls if needed

Note:

Default Keybinds

Current built-in default keybinds in the codebase are:

Some supported actions may currently be unbound by default, so you may want to assign them manually in Minecraft controls:

Scroll Wheel Controls

Scroll shortcuts only work when:

Alt + Scroll

Shift + Scroll

Moves the current target:

Movement rules:

Ctrl + Scroll

Adjusts range or depth:

Shift + Ctrl + Scroll

Rotates the active target by 90°:

Region Selection vs Mode Behavior

Blueprint Workflow

This workflow is also experimental. Test it in a separate world before trusting it in a real save.

The standard blueprint flow looks like this:

  1. select an existing structure with point A and point B
  2. switch to BlueprintSave
  3. save the structure as a blueprint
  4. open blueprint management and activate the blueprint
  5. set the placement position
  6. rotate or mirror if needed
  7. switch to BlueprintBuild
  8. let the mod place blocks from your inventory
  9. switch to CleanSupportBlocks if you want to remove temporary supports afterward

Important Settings

Common settings include:

If you want to regenerate the default config, delete ~/.minecraft/config/buildhelper.json and launch the game again.

Who This Is For

Build Helper is especially useful for players who:

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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