

You wanna allow some mob spawning after player reach some game progress, similar to Terraria? Now it's possible with this mod. You can easily make it just by using config file.
Here is example of rules
[
{
"example": true, //delete this value or make it false to apply rule
"entities": ["minecraft:zombie", "minecraft:zombie_villager", "minecraft:husk"],
"achievement": "minecraft:story/enter_the_nether",
"messages": {
"en_us": ["Now zombies arise in the dark", "Beware of the night!"],
"uk_ua": ["Тепер зомбі з'являються в темряві", "Остерігайтесь ночі!"]
},
"messagesColor": "GOLD"
},
{
"entities": [...],
"achievement": "...",
"messages": {
...
},
"messagesColor": "..."
}
]
Here you can find all achievements to configure
Here colors for chat message
Update
With new update now you can block entity to spawn with another config file block-after-achievement.json
!!! Important
"messagesColor" is white by default,
"messages" let you set few messages that will displaced accidentally,
Both parameters "messages" and "messagesColor" are not required
Set "example" to false or delete it to make rule work
I recommend to check all the config files of this mod
The most delicious that it's fully works with any entity from another mod Nerkin
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.
- Ships as spawn-after-achievement-1.0.4-1.20.1-fabricloader-0.15.6.jar — drop this file into the mods folder
- Download size: 118 KB
- Download link checked 1 Sept 2026 — working
These come from our own check of the pack file, not from the source page.