HomeJavaModsThief Tweaks
Thief Tweaks
ModsJava

Thief Tweaks

by davigj · on Modrinth

An Environmental add-on that adds some configurable quirks to the Thief's Hood item. (Chat impersonation not included.)

⬇ Download on Modrinth
Thief Tweaks — screenshot 1Thief Tweaks — screenshot 2

Overview

This mod offers a bunch of miscellaneous features and tweaks to the Thief's Hood from Environmental. It does not include any of the previously-removed features related to renaming hoods and appearing anonymously in chat; rather, it focuses on simpler changes that still serve to enhance the social aspects of the item. All features are configurable.

Config

This config is pretty extensive, so I've split it up into different sections for readability.

Anonymity

These two tweaks are the only ones that are true by default:

Note: server logs will still receive a message stating the actual identity of the wearer for accountability purposes, regardless of whether they died or killed somebody else.

The tweaks in the following sections are all set to false by default.

Player Kill Hood XP

Note: XP does not refer to experience points used in enchanting/repairing, but rather the actions required to level up the explorer armor item's attribute. (In the hood's case, stealth is upgraded by killing monsters by default.) The tweaks in this section all rely on the following being true.

Other tweaks in this section:

Miscellaneous

Note: these all specifically apply to players wearing Thief's Hoods, not in general gameplay.

Explorer's Armor Level Caps

In addition, I've made it such that the level caps for all four explorer's armor items are configurable. Note: the levels are still required, and each successive level cap must increase (no cheesing the system via making all XP values zero for the sake of starting with maxed-out gear). Here is a table of Environmental's default XP values for reference:

Explorer Armor Stat Increment Activity XP Level Caps
Thief's Hood Monsters slain (configurable with this add-on) 10, 50, 100, 500
Healer's Pouch Damage taken by living entities 10, 50, 100, 250
Architect's Belt Blocks Placed 100, 500, 1000, 2500
Wanderer's Boots Blocks Walked 1000, 5000, 10000, 50000

Requires Environmental 3.0.0+ and Blueprint 6.2.0+. Optional dependencies include Farmer's Delight and Caverns and Chasms.

Note: this mod is not officially affiliated with Team Abnormals. Any questions regarding this add-on should be directed to my issue tracker, not theirs. Feel free to direct any suggestions (compat or otherwise) towards the tracker as well. Thank you!

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more