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Undead Riders
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Undead Riders

by SwordfishBE · on Modrinth

Adds naturally spawning undead horsemen to the overworld surface. Six types in total, each tied to a fitting biome.

⬇ Download on Modrinth
Undead Riders — screenshot 1Undead Riders — screenshot 2Undead Riders — screenshot 3Undead Riders — screenshot 4Undead Riders — screenshot 5Undead Riders — screenshot 6Undead Riders — screenshot 7Undead Riders — screenshot 8

Undead Riders

🧟‍♂️ Undead Riders

Undead Riders is a Fabric mod for Minecraft that adds naturally spawning undead horsemen to the overworld surface. Six types in total, each tied to a fitting biome. Fully configurable and difficulty-scaled.


✨ Features


📊 Difficulty Scaling

Zombie / Husk Horseman — horse armor

Difficulty Option A Option B Option C
Easy Leather Horse Armor Copper Horse Armor Iron Horse Armor
Normal Copper Horse Armor Iron Horse Armor Gold Horse Armor
Hard Iron Horse Armor Gold Horse Armor Diamond Horse Armor

Armor only spawns at the configured probability (zombieHorseArmorChance, default 60%).

Zombie / Husk Horseman — rider weapon

Difficulty Options (1 chosen at random)
Easy 25% chance: no weapon. Otherwise: Stone Sword, Stone Axe, Stone Spear, Wooden Sword, Wooden Axe, Wooden Spear, Wooden Shovel, Stone Shovel
Normal Copper Sword, Copper Axe, Copper Spear, Iron Sword, Iron Axe, Iron Spear, Golden Sword, Golden Axe, Golden Spear, Iron/Copper/Golden Shovel
Hard Iron Sword, Iron Axe, Iron Spear, Diamond Sword, Diamond Axe, Diamond Spear, Diamond Shovel

Drop chance: 5%. On Hard: 40% chance of a shield in offhand (no drop).

Skeleton / Parched / Stray Horseman

Rider equipment handled by vanilla's finalizeSpawn(). On Hard: 30% chance for a Power I–III enchanted bow (drop chance 10%).


Biome restrictions

Type Biomes
Zombie Horseman All overworld biomes except Desert, Frozen Ocean, Deep Frozen Ocean, Snowy Beach
Husk Horseman Desert
Skeleton Horseman All overworld biomes except Desert, Swamp, Mangrove Swamp, and all frozen biomes
Parched Horseman Desert
Bogged Horseman Swamp, Mangrove Swamp
Stray Horseman Ice Spikes, Snowy Plains, Jagged Peaks, Frozen Peaks, Snowy Slopes, Frozen Ocean, Deep Frozen Ocean, Snowy Beach

⚙️ Configuration

Generated automatically on first launch at:

<game>/config/undeadriders.json

With Mod Menu + Cloth Config API installed, you get a full in-game config screen.

Option Default Description
zombieHorsemanEnabled true Enable Zombie Horseman
huskHorsemanEnabled true Enable Husk Horseman (desert)
skeletonHorsemanEnabled true Enable Skeleton Horseman
parchedHorsemanEnabled true Enable Parched Horseman (desert)
boggedHorsemanEnabled true Enable Bogged Horseman (swamp)
strayHorsemanEnabled true Enable Stray Horseman (frozen biomes)
skeletonHorseSunlightBurnEnabled false If enabled, Skeleton Horses burn when exposed to sunlight
saddledSkeletonHorsesAvoidSunlightBurn false If enabled, saddled Skeleton Horses are protected from the sunlight burn option until the saddle is removed
zombifiedPiglinRiderEnabled true Enable Zombified Piglin Rider in Crimson Forest, Nether Wastes, and Bastion Remnants
netherSkeletonHorsemanEnabled true Enable Nether Skeleton Horseman in Soul Sand Valley
zombieHorsemanSpawnRate 0.15 Spawn chance per attempt, 0.01.0
huskHorsemanSpawnRate 0.15 Spawn chance per attempt, 0.01.0
skeletonHorsemanSpawnRate 0.10 Spawn chance per attempt, 0.01.0
parchedHorsemanSpawnRate 0.10 Spawn chance per attempt, 0.01.0
boggedHorsemanSpawnRate 0.15 Spawn chance per attempt, 0.01.0
strayHorsemanSpawnRate 0.10 Spawn chance per attempt, 0.01.0
zombifiedPiglinRiderSpawnRate 0.30 Spawn chance per attempt, 0.01.0
netherSkeletonHorsemanSpawnRate 0.15 Spawn chance per attempt, 0.01.0
babyUndeadRiderChance 0.05 Chance supported undead riders spawn as baby variants. 0.0 = never
zombieHorseSaddleChance 0.15 Chance a ZombieHorse spawns with a saddle. 0.0 = never
skeletonHorseSaddleChance 0.30 Chance a SkeletonHorse spawns with a saddle. 0.0 = never
zombieHorseArmorChance 0.30 Chance a ZombieHorse spawns wearing armor. 0.0 = never
spawnCheckIntervalTicks 400 Ticks between spawn rounds (20 = 1 s)
spawnAttemptsPerPlayer 6 Spawn attempts per player per round
minSpawnDistance 24 Minimum spawn distance from player (blocks)
maxSpawnDistance 64 Maximum spawn distance from player (blocks)
nightOnly true Night/thunderstorm only (ignored for Parched)
maxHorsemenPerPlayer 5 Max per type per online player
openPartiesAndClaimsSupport true Respect Open Parties and Claims hostile natural spawn protection when OPAC is installed

⚠️ After updating the mod, delete config/undeadriders.json once to regenerate it with any new fields.

Open Parties and Claims compatibility

If Open Parties and Claims is installed and openPartiesAndClaimsSupport is enabled, Undead Riders checks OPAC claim settings before spawning a horseman.

Claims that have hostile natural spawning disabled, for example through OPAC's "Allow Hostile Spawn" setting, will block Undead Riders natural spawns in that claimed area.


🔄 Commands

Both commands require gamemaster permission (op level 2).

Command Description
/undeadriders reload Reloads the config from disk without a server restart
/undeadriders info Shows enabled/disabled status, spawn rates, and current caps in chat

📦 Installation

  1. Download the latest JAR.
  2. Place the JAR in the mods/ folder.
  3. Make sure Fabric API is also installed.
  4. Optional for claim protection support: install Open Parties and Claims on the server.
  5. Optional for in-game config editing on the client: install Mod Menu and Cloth Config.
  6. Start Minecraft — the config file will be created automatically.

🏜️ Test Server

Feel free to join my Minecraft server to test my mods: play.swordfishbe.eu

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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