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Always Hostile Animals
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Always Hostile Animals

by Klaus_Ferrano · on Modrinth

Makes all normally passive or neutral mobs attack the player on sight. Free Minecraft Java mod for 1.21, 1.21.1, 1.21.2.

⬇ Download on Modrinth

Always Hostile Animals

All passive and neutral mobs become instantly hostile!
This mod turns cows, pigs, sheep, chickens, horses, goats, llamas, rabbits, parrots and many more (including modded creatures) into aggressive attackers that target players on sight.
Perfect for chaos survival challenges, hardcore playthroughs, or servers where nothing is safe anymore.

⚠️ Note: Aquatic mobs (fish, turtles, etc.) do not attack yet. This will be added in a future update.


🧩 Features


❌ Not affected


⚙️ Compatibility


📦 Installation

  1. Install NeoForge 1.21.1

  2. Place the JAR into your mods/ folder

  3. Launch the game or server

For consistent behavior, use a new world, so newly spawned entities get the hostile AI injected correctly.


📄 Technical Details


⚡ Performance


💬 FAQ

Q: Does it work with modded animals?
A: Yes — any entity using CREATURE, AMBIENT, or WATER_* categories is supported.
(Full aquatic AI coming in a later version.)

Q: Do baby animals also attack?
A: Yes. A toggle to disable this is planned.

Q: Why don’t fish attack yet?
A: Aquatic pathfinding behaves differently; this feature is planned for v1.1+.


🗺️ Roadmap

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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