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Combat_Expansion
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Combat_Expansion

by andersonlegumin · on Modrinth

Adds new weapons with unique mechanics and animations, while maintaining the vanilla style of the game. Free Minecraft Java mod for 1.20.1.

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This mod adds new unique weapons to the game, each with mechanics never seen before. If you are looking for a Vanilla-style mod that adds new varieties of weapons, equipment and enchantments, this is the mod for you. This mod can make the game easier or harder depending on how good you become with each weapon. Entities are also able to use some of the weapons and armor in this mod. They can be crafted, found in dungeons or traded with villagers. See images for more details

Armors in this mod:

Heavy armor variants:

Heavy Armors

Info: They provide more protection and are more durable than conventional armor, but have lower enchantability. They can be crafted, found in dungeons, or obtained as a drop from killing mobs that are wearing them.

(Conventional netherite armor has a new texture to avoid confusion)

New Netherite Armor

Light armors variants: Light Armors

Info

They have less protection and durability than conventional armor, but they cost less to craft and have greater enchantability than conventional armor. They can be crafted, found in dungeons, or obtained as a drop from killing mobs that are wearing them.

Weapons in this mod:

Info

All weapons have new attributes, weaknesses and weak points, in addition, some weapons have new attack, hold and block animations, as well as special functions. They can be obtained by trading with villagers, killing mobs, in dungeons or being crafted by the player.

Mod Weapons

Weapons:

Greatswords

Greatswords: Powerful two-handed weapons that have high damage but are slow, and can charge up a powerful spinning attack to deal damage to all nearby entities. When used with an arm shield, they can switch to block attacks or spin attack (Shift + left click)

Battle axes

Battle axes: A mix of swords and axes, they are not as efficient in harvesting as an axe and do not have a sweeping attack, but they are fast and have high attack damage, their critical hits leave the entities bleeding, causing them to suffer continuous damage.

War Hammers

War Hammers: A slow two-handed tool, it has very high attack damage and can mine a 3x3 area (when sneaking), in addition, its attacks push entities further away.

Pillager battle Axe

Pillager Battle Axe: A combination of damage, range, and durability, it can perform blocks. (Can only be obtained in raids with special vindicators)

Drisptone shield

Dripstone shield: While blocking, deals damage to all entities in front (4 base damage x thorns enchantment)

Other itens:

Arms Shields: grant extra life and protection, can be used with some weapons to give the ability to perform blocks,

Plates: ingredient to improve armor and equipment.

templates: upgrades your weapons and armor.

Other tweaks:

(sneak + R); when using a shield in your off-hand, put your main-hand item on cooldown, to be able to switch between blocking or performing an action with your main-hand item

Parry: the player can perform a parry if they block before receiving an attack (5 ticks), performing a parry returns part of the damage caused to the originating entity and resets the use of the item in the off-hand. (Only valid with arm shields)

Enchantments:

Wind dash: Adds a dash to your greatsword charge attack.

Whirwind: Increases the damage of longsword charge attacks.

Berserker: Killing entities with battle axes grants strength and haste.

Rush: Performs a shield dash, dealing damage to all entities in the path. ( Press R)

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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