
Held Shield Damage Reduction
Passive damage reduction for held shields, including modded ones, with configurable per-entity and per-item overrides.
⬇ Download on Modrinth
Held Shield DR adds passive damage reduction to shield type items inspired by the wonderful Passive Shield mod. Modded shields are supported out of the box, no extra configuration needed!
By default, players can gain damage reduction just by holding a shield. You can also extend that behavior to specific non-player entities, give certain entities their own custom values, or enable a fallback setting for other living entities if your pack needs it.
The mod also supports item specific overrides, so individual shields can use their own damage reduction values instead of the normal shared settings. That makes it easy to tune modded shields without changing the whole system.
Shield detection is flexible. It supports normal shield checks, common shield item behavior, and optional tooltip support (client needs it as well for it to show) so players can see what a shield is configured to do.
New in 1.1.2: shields can now optionally drain durability when passive DR is active, with configurable multiplier and cap options.
Example config
SpoilerThis example does a few different things at once:
- Players get 33% passive shield damage reduction.
- Players are allowed to use item specific shield overrides.
- Touhou Little Maid maids are allowed to use passive shield DR.
- They use a custom 65% value instead of the normal shared 33%.
- Note: the entity IDs used here are from the 1.12.2 version of Touhou Little Maid. Other versions may use different IDs, for example 1.20.1 uses touhou_little_maid:maid instead of touhou_little_maid:entity.passive.maid. Always check the actual entity ID for your version.
- Non-player entities not in the whitelist do not use passive shield DR by default.
- If applyToAllEntities were enabled, those entities would use their own separate 33% fallback value.
- A specific shield item can use its own custom DR.
- Shield tooltips are enabled.
- The extra item override suffix text is disabled.
general {
B:enabled=true
B:applyToPlayers=true
B:playersUseItemOverrides=true
D:damageReductionPercent=33.0
B:applyToAllEntities=false
D:allEntitiesDamageReductionPercent=33.0
# Use entityWhitelist if you want an entity to use the normal shared damageReductionPercent value above.
S:entityWhitelist <
touhou_little_maid:entity.passive.maid
>
# Use entityDamageReductionOverrides if you want an entity to use its own custom value instead.
# If an entity is listed here, it does not need to also be in entityWhitelist.
# Overrides take priority over the shared whitelist value.
S:entityDamageReductionOverrides <
touhou_little_maid:entity.passive.maid;65.0
>
# If true, eligible non-player entities can also use itemDamageReductionOverrides.
# Entities with their own per-entity override ignore item overrides.
# Entities using entityWhitelist or applyToAllEntities keep the higher of their normal DR or the item override.
B:entitiesUseItemOverrides=false
S:itemDamageReductionOverrides <
basemetals:diamond_shield;90.0
>
B:showShieldTooltips=true
B:showItemOverrideText=false
}
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as held-shield-dr-1.1.3+1.21.1-neoforge.jar — drop this file into the mods folder
- Download size: 20 KB
- Download link checked 5 Sept 2026 — working
These come from our own check of the pack file, not from the source page.