!!! UNDER CONSTRUCTION !!!
Description
Skada is a framework mod that overhauls Minecraft's damage system. It does so by expanding in the direction of traditional JRPG/CRPG combat, which I believe is the correct direction for the game. The mod is built with a polish-first mentality, and maximum compatibility in mind.
Features
- Elemental Damage and Resistance
- Attack Types
- Stat GUI
- Bestiary
Elemental Damage and Resistance
The core of Skada's system is moving from a single damage (Attack Damage) and resistance (Armour) attribute to multiple parallel attributes, enabling diversity of weapon, armour, and mob archetypes.
Skada splits the vanilla attack damage attribute into 7 elemental attributes: Heat, Cold, Lightning, Ender, Wither, Aether, and Physical. How attack damage gets split is decided on a per weapon basis. For example, a sword might have 8 attack damage, with an elemental split of 75%/25% heat/cold. These values are shown on the item's tooltip.
All 7 elements have corresponding resistance attributes that are owned by entities. The vanilla armor attribute has been reworked to only reduce Physical damage. It has no effect against any of the other elements.
It is not strictly necessary to know the exact math formulas used for damage calculation, but that information is available on my github wiki.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as skada-0.0.7.jar — drop this file into the mods folder
- Download size: 1.5 MB
- Download link checked 5 Sept 2026 — working
These come from our own check of the pack file, not from the source page.
