ModsJava
AdvancedRegionMarket
Java mod listed for Minecraft 1.12–1.21. Download on the author's site.
⬇ Download on SpigotAdvancedRegionMarket allows server admins to create sell-, contract- and rent-signs for WorldGuard regions, which can be clicked by users to buy/rent the linked region. It also comes with many features which help users to manage their bought regions and find new ones.
- Sell WorldGuard regions as buy-, rent- or contractregions
- Organize regions into groups. (Regionkinds)
- Limit the number of regions a player can buy. Region-limits can also be created by Regionkinds. Limitgroups are getting assigned via permission node. If a player has multiple groups arm will put them together and select the best limits for the player.
- Let ARM restore regions manually or automatically. (reset the region and everything that has been built on it)
- Let your players find new regions and let them manage them via GUI.
- Mark a region as a hotel region, so players can only break blocks that they have placed.
- Assign a flaggroup to a region and let arm automatically configure your region flags. You can also allow your users to edit unlocked flags via GUI.
- Entitylimits per region.
- Let your users create and sell subregions.
- Automatically reset regions from inactive players. You can also allow active members of a region to take over a region of an inactive owner.
- Create statistics that will show you how many regions are available and how many are sold.
- Region info command also spawns a particle border that shows the borders of a region and is only visible to the player that executed the command.
- SignLinkingMode, autoprices and presets are allowing admins to set up many regions in record time.
- Performance friendly
- Backup regions before resetting them
- And much more...
You need to have the following plugins installed on your Server:
- Vault (https://dev.bukkit.org/projects/vault)
- An economy plugin vault can hook in
- Worldguard (https://dev.bukkit.org/projects/worldguard)
- WorldEdit (https://dev.bukkit.org/projects/worldedit)
- Download AdvancedRegionMarket from here.
- Copy the file advancedregionmarket.jar into your plugins folder of your Minecraft server.
- Configure the plugin in config.yml.
- Restart the server.
- You are done!

- If you are switching from AreaShop you can use this tool to import your old regions.
- ArmImporter: Allows to import regions from other regionshops to make it easier to switch to AdvancedRegionMarket.
- AdvancedRegionMarket Shop Bridge: Connects the plugin to various shop-plugins like Shopkeepers, Quickshop, ShopChest, etc.
- ExaltedEconomy: An all in one economy system.
Have you created a plugin that uses or extends features of ARM? Feel free to contact me to get your plugin linked here!
Of course, you can create an issue on Github too:
https://github.com/alex9849/advanced-region-market
You can setup a different language by adjusting the language option in your config.yml
Permissions:
You'll find a complete list of all permissions with commands and explanation here:
https://github.com/alex9849/advanced-region-market/wiki/Commands-and-permissions
And for the presets:
You'll find a complete list of all permissions with commands and explanation here:
https://github.com/alex9849/advanced-region-market/wiki/Commands-and-permissions
https://github.com/alex9849/advanced-region-market/wiki/Presets
https://github.com/alex9849/advanced-region-market/wiki
Fast Tutorial:
If you want to create regions faster I would recommend to read the wiki about the presets and to create regions with the Sign-Linking-Mode (/arm signlinkmode <sellregion/contractregion/rentregion/disable>)
Create a sell-region:
Spoiler: create sell-region
Step 1:
Create a region with WorldGuard
Step 2:
Place a Sign OUTSIDE THE REGION! (Players can't remove them)
Step 3:
Line 1: [arm-sell]
Line 2: the world of the region. If the region is in the same world it can be let empty
Line 3: the name of the region
Line 4: the price or an autoprice
Step 4:
You are done. Now players can buy the region.
You can now assign a regionkind to the region if you want, so players can find it easier and you can limitate it better.
Use /arm setregionkind REGIONKIND REGION
You can also mark the region as a Hotel, so players cant remove blocks that they haven't build.
Use /arm sethotel REGION true
You can also deactivate inactivityreset for the region
Use /arm setinactivityreset REGION false
You can also deactivate region restoring, if the region gets automatically resetted.
Use /arm setautorestore REGION false
And much more...
Create a region with WorldGuard
Step 2:
Place a Sign OUTSIDE THE REGION! (Players can't remove them)
Step 3:
Line 1: [arm-sell]
Line 2: the world of the region. If the region is in the same world it can be let empty
Line 3: the name of the region
Line 4: the price or an autoprice
Step 4:
You are done. Now players can buy the region.
You can now assign a regionkind to the region if you want, so players can find it easier and you can limitate it better.
Use /arm setregionkind REGIONKIND REGION
You can also mark the region as a Hotel, so players cant remove blocks that they haven't build.
Use /arm sethotel REGION true
You can also deactivate inactivityreset for the region
Use /arm setinactivityreset REGION false
You can also deactivate region restoring, if the region gets automatically resetted.
Use /arm setautorestore REGION false
And much more...
Create a rent-region
Spoiler: Create rent-region
Step 1:
Create a region with WorldGuard
Step 2:
Place a Sign OUTSIDE THE REGION! (Players can't remove them)
Step 3:
Line 1: [arm-rent]
Line 2: the world of the region. If the region is in the same world it can be let empty
Line 3: the name of the region
Line 4: <the price the region should cost per extend>;<the time the region should be extended per click(you can use "s" for seconds, "m" for minutes, "h" for hours, "d" for days")>;<the maximum time the region can be expanded to(you can use "s" for seconds, "m" for minutes, "h" for hours, "d" for days")> or an autoprice
Step 4:
You are done. Now players can buy the region.
You can now assign a regionkind to the region if you want, so players can find it easier and you can limitate it better.
Use /arm setregionkind REGIONKIND REGION
You can also mark the region as a Hotel, so players cant remove blocks that they haven't build.
Use /arm sethotel REGION true
You can also deactivate inactivityreset for the region
Use /arm setinactivityreset REGION false
You can also deactivate region restoring, if the region gets automatically resetted.
Use /arm setautorestore REGION false
And much more...
Create a region with WorldGuard
Step 2:
Place a Sign OUTSIDE THE REGION! (Players can't remove them)
Step 3:
Line 1: [arm-rent]
Line 2: the world of the region. If the region is in the same world it can be let empty
Line 3: the name of the region
Line 4: <the price the region should cost per extend>;<the time the region should be extended per click(you can use "s" for seconds, "m" for minutes, "h" for hours, "d" for days")>;<the maximum time the region can be expanded to(you can use "s" for seconds, "m" for minutes, "h" for hours, "d" for days")> or an autoprice
Step 4:
You are done. Now players can buy the region.
You can now assign a regionkind to the region if you want, so players can find it easier and you can limitate it better.
Use /arm setregionkind REGIONKIND REGION
You can also mark the region as a Hotel, so players cant remove blocks that they haven't build.
Use /arm sethotel REGION true
You can also deactivate inactivityreset for the region
Use /arm setinactivityreset REGION false
You can also deactivate region restoring, if the region gets automatically resetted.
Use /arm setautorestore REGION false
And much more...
Create a contract-region
Spoiler: Create contract-region
Step 1:
Create a region with WorldGuard
Step 2:
Place a Sign OUTSIDE THE REGION! (Players can't remove them)
Step 3:
Line 1: [arm-contract]
Line 2: the world of the region. If the region is in the same world it can be let empty
Line 3: the name of the region
Line 4: <the price the region should cost per extend>;<the time the region should be extendedautomatically(you can use "s" for seconds, "m" for minutes, "h" for hours, "d" for days")> or an autoprice
Step 4:
You are done. Now players can buy the region.
You can now assign a regionkind to the region if you want, so players can find it easier and you can limitate it better.
Use /arm setregionkind REGIONKIND REGION
You can also mark the region as a Hotel, so players cant remove blocks that they haven't build.
Use /arm sethotel REGION true
You can also deactivate inactivityreset for the region
Use /arm setinactivityreset REGION false
You can also deactivate region restoring, if the region gets automatically resetted.
Use /arm setautorestore REGION false
And much more...
Create a region with WorldGuard
Step 2:
Place a Sign OUTSIDE THE REGION! (Players can't remove them)
Step 3:
Line 1: [arm-contract]
Line 2: the world of the region. If the region is in the same world it can be let empty
Line 3: the name of the region
Line 4: <the price the region should cost per extend>;<the time the region should be extendedautomatically(you can use "s" for seconds, "m" for minutes, "h" for hours, "d" for days")> or an autoprice
Step 4:
You are done. Now players can buy the region.
You can now assign a regionkind to the region if you want, so players can find it easier and you can limitate it better.
Use /arm setregionkind REGIONKIND REGION
You can also mark the region as a Hotel, so players cant remove blocks that they haven't build.
Use /arm sethotel REGION true
You can also deactivate inactivityreset for the region
Use /arm setinactivityreset REGION false
You can also deactivate region restoring, if the region gets automatically resetted.
Use /arm setautorestore REGION false
And much more...
There is also a tutorial video made by ReaperOfSouls89
Basic plot setup:
Advanced:
Russian (by Sumrak):
Russian (by MrOxide)
Tipp: Nearly everything that a player can do with commands can be done with the GUI. I highly suggest enabling it for the players. This will make it easier for the player to use the plugin. The GUI is dynamic. It will only show options the players have permission for. You can translate it in the message.yml
You'll find a list with all commands here:
https://github.com/alex9849/advanced-region-market/wiki/Commands-and-permissions
And for the presets:
https://github.com/alex9849/advanced-region-market/wiki/Presets
Info:
- The Plugin collects anonym data and sends it to bStats ( https://bstats.org/) to create statistics.
- You are not allowed to resell this plugin.
- You are not allowed to remove the me as an author from the plugin messages or files.
By downloading this Plugin you agree with these points!
Pictures:
Spoiler: Show Pictures
Sell-/Contract- and Rentregion
Advanced GUI
Region information
Subregions
and much more...
Try it out!
Advanced GUI
Region information
Subregions
and much more...
Try it out!
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.12, 1.13, 1.14
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
AdvancedRegionMarket is a free Minecraft Java mod. Compatible with Minecraft 1.12, 1.13, 1.14, 1.15 and newer. Downloaded 180,973 times (via Spigot). Download it and open it directly in the game.