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Always Drop Loot
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Always Drop Loot

by sargunv · on Modrinth

Make mobs always drop exp and loot, regardless of cause of death. Free Minecraft Java mod for 1.17.1.

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Summary

In vanilla, mobs only drop experience and/or rare loot when killed by a player, not when killed by their environment. With this mod, mobs will always drop experience orbs and loot, regardless of cause of death. This is useful for people who like to build passive mob farms and such.

GIF

Installation

Requires Fabric Loader and Fabric API.

Configuration

Since MC 1.17.1, the mod config screen has been replaced with gamerules in order to allow configuration per world.

If you have cheats disabled in your world, you can temporarily get cheat permissions to edit gamerules by opening your world to LAN.

Always drop XP

Control whether all mobs drop XP when killed, regardless of whether a player killed them.

Passive XP modifier

Control the amount of XP dropped when mobs are not killed by a player. Only applies when always-drop-loot:alwaysDropXp is true. The value set in this gamerule is multiplied by the mob's natural XP drop value, and the result is rounded to the nearest integer.

Loot drop mode

Control whether the killed_by_player loot condition always passes, regardless of whether the entity was killed by a player.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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