

Overhauling all protection enchantments and adding new one to make the game balanced
Features added and changed:
🔰 Physical Protection (replaces vanilla protection)
Applies only to physical hits (melee damage, fall damage).
Default: 5.25% per level.
Caps at 75% total reduction.
Items with Physical Protection can’t be destroyed by cactus when dropped.
🔥 Fire Protection
Reduces fire, lava, and burning damage.
Default: 6.25% per level, max 87%.
Items with Fire Protection are immune to being destroyed by fire/lava.
💥 Blast Protection
Reduces explosion damage (creepers, TNT, beds, respawn anchors).
Default: 6% per level, max 85%.
Items with Blast Protection can’t be destroyed by explosions.
🏹 Projectile Protection
Reduces arrow, trident, ghast fireball, and other projectile damage.
Projectile Protection II (+) will ricochet, higher level = higher damage.
Default: 5.5% per level, max 78%.
🧙 Magic Protection (new enchantment)
Protects against magic damage: Instant Damage potions, Wither skulls, Evoker fangs, etc.
Default: 6% per level, capped at 80%.
Registers like a vanilla enchant
Note: This mod is kinda unbalanced, you can change whatever you want in the config.
(Mod probably vanilla friendly)
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as ProtectionEnchantOverhaul-1.1.jar — drop this file into the mods folder
- Download size: 120 KB
- Download link checked 7 Sept 2026 — working
These come from our own check of the pack file, not from the source page.