HomeJavaModsTheDragon's Mini: End Rods Awaken
TheDragon's Mini: End Rods Awaken
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TheDragon's Mini: End Rods Awaken

by TheDragonSkull · on Modrinth

End Rods Awaken adds an upgraded version of the classic End Rods, that channels potion effects into a controllable aura.

⬇ Download on Modrinth
TheDragon's Mini: End Rods Awaken — screenshot 1TheDragon's Mini: End Rods Awaken — screenshot 2
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📖 About

End Rods Awaken adds an upgraded version of the classic End Rods, the Awakened End Rod; a mystical block that channels potion effects into a controllable aura, in a similar way of how lingering potions work.
By storing potions, it allows players to combine and manage effects in an area of influence.
With its unique slots, locking system, and sculk sensor integration, the Awakened End Rod turns potion management into an interactive and strategic gameplay feature.


✨ Features

This mod supports multiplayer.
If you find bugs please report so I can try to fix them.

Below you'll find how the Awakened End Rod behaves in-game: visuals, area effects, stacking rules, controls and interactions.

🛠 Crafting Recipe

awakened_end_rod_recipe

⚙️ How it works

Awakened End Rod Menu:

ui_annotated_trim

Elements Explained

Element Utility
1 Effect Duraton Bar Shows a decreasing bar matching the effect duration; hover to check the exact time left
2 Effect Icon & Amplifier Level Shows the icon of the effect; hover to check the name and amplifier level
3 Potion Slots Takes the potion and returns the empty bottle
4 Clear Effect Button Clears the effect for the current slot
5 Locked Slots Locks a slot to prevent potions from being placed; toggled with Shift+Click
6 Sculk Sensor Slot Grants detection abilities depending on the type of sculk sensor inserted

Behavior:

Slot rules & interactions

Area of effect

Combining effects & amplifiers

Power toggle (turning the block off)

Sculk Sensor behavior

Sensor Type Detects Behavior
Sculk Sensor Any mob or player Activates the rod while any detected entity is within 4 blocks; deactivates when area is clear
Calibrated Sculk Sensor Players only Same behavior but only triggers for players (ignores mobs)

Hoppers / Automation

Visuals & Particles


Quick reference

Property Value
Effect radius 4 blocks
Max amplifier VI
Block on/off toggle Shift + Click (on the block)
Toggle slot lock Shift + Click (on the effect icon)

📷 Media

awakened_end_rod_1

awakened_rod_uiawakened_rod_onawakened_rod_sensor

📦 Dependencies

Forge

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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