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Terrors In The Dark
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Terrors In The Dark

by juliuxen · on Modrinth

A mechanically overcomplicated horror mod which adds too many new game mechanics, and some truly spine chilling monsters. Will make you suffer... a lot.

⬇ Download on Modrinth
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THIS MOD REQUIRES Geckolib & Kleiders Custom Renderer API

WARNING: THIS IS A HORROR MOD!

THIS MOD CONTAINS A LOT OF CONTENT WHICH SOME MAY FIND DISTURBING, ESPECIALLY BODY HORROR.

THIS MOD IS RECOMMENDED TO BE PLAYED BLIND, HOWEVER, READING THE BASIC INFO SECTION PROBABLY WON'T HURT YOU.

THERE IS A SPOILERS SECTION BELOW IF YOU DON'T WANT TO PLAY FULLY BLIND OR NEED INFO.

ALSO BEWARE... THIS MOD IS INFESTED WITH "Weathergirl" REFERENCES. (Peak song)

BASIC INFO ABOUT THE MOD:

Hello! Do most Minecraft horror mods bore you? Well, my dear friend... you have come to the worst place possible! (Except if you are a digital masochist)

Welcome to TITD! Everything about this mod sucks... a lot. TITD aims to make everything spooky by adding random things that make too much sense, while also adding spooky monsters and consequence inflicted emotional damage! Yeah, sure... the scary monster outside your window COULD kill you, however, that sepsis on your right arm which was caused by that one random skeleton, WILL kill you.

This mod adds multiple different kinds of "Terrors" into the game. Most of these "Terrors" follow certain rules, meaning most of them are VERY different from each other... and while some "Terrors" are easier to deal with than others, they can all be very dangerous in certain situations. (The term "Terror" just means entity/monster from this mod... since calling the monsters in this mod just "entities" would have been incredibly boring)

This mod also adds A LOT of new mechanics to the game, which directly or indirectly influence the player experience... for example: Carelessly taking damage from mobs may end up with you getting an injury, which further develops into an infection and then into sepsis, leading to you losing your arm. Injury TabFleshified Injury Tab

Many structures can also be found in the world, most of them containing scraps of lore, a few items, or useful information. A Hidden Structure

You can play this mod in any way you want. However, remember that your actions DO have consequences... you aren't the most powerful thing out there, and to be honest... you probably don't want to be.

The mod has some extra features for multiplayer, so perhaps consider playing with a few friends!

A FEW THINGS TO KEEP IN MIND BEFORE PLAYING:

SPOILER TERRITORY!

A LIST OF STRUCTURES ADDED BY THIS MOD

Slight Spoilers

A LIST OF NEW GAME MECHANICS ADDED BY THIS MOD

Medium Spoilers

"Monsters... they are quite subjective, aren't they? Who's to say that you aren't one yourself?"

An old very crudely made video that showcases the player being transformations of this mod. (Man, the quality on this... is truly something to behold)

A LIST OF "TERRORS" ADDED BY THIS MOD

EXTREME Spoilers

(A picture containing some of the Terrors) Humorous Picture With many Terrors3

(This is stupid. But at least writing corny stuff is fun!)

A LIST OF MISCELLANEOUS STUFF ADDED BY THIS MOD

Some Spoilers Special Item Info

Gun Template: This item is kind of important, so here's all the ways to get one. The first way is to use a fishing rod to fish, and get lucky. The second way is to kill a Skeleton, Mangler, or a Purger and get lucky. The third way is to find it from one of two structures.

Double Barrel Shotgun: This weapon's spread is affected by your "stance". When sneaking, the shotgun has the least spread. While sprinting, the spread is at its maximum.

Cordiline AND Gunpowder: Cordiline OR Gunpowder can be used to cauterize wounds if you have a Flint & Steel... this instantly heals all of the bleeding wounds on a body part, but leaves you with a burn instead.

Ice: Can be used to instantly heal bruises.

Music Disc - Screams For Heaven: If put in a jukebox while certain "Terrors" are nearby, they will have something to say about the horrid recording. Here's all of the "Terrors" that can react to this: Lily, Harvest, Backscratcher, Agony. Additionally, you can right-click Agony with this for a special reaction, also.

Redstone Flash Beacon: A life-saving tool that stuns things, and can be used in a pinch to save yourself from The Darkness... however, not everything can be stunned with this. Here's a list of all of the stunnable entities: Illagers, Visiofurs, Skin Lurkers, Manglers, Lily/Storm Eye, Harvest, Heeds, Players. Almost everything gets stunned for 3 seconds upon use, but Harvest and Heeds have different stun durations... Harvest only gets stunned for 1.5 seconds, while Heeds get stunned for 7.5 seconds. "Reloading" this item takes 4.5 seconds, however, this time turns into 9 seconds if panicked.

Swords: In PVP, swords can cause incision wounds to other players... with the chance being affected by damage taken, and armor.

Advanced Prosthetics: These prosthetics have a singular "hidden" feature, and it's that they all have a 50% chance to resist body part removal attempts.

Rose Tinted Glasses: You can actually give this to Lily, as long as she isn't too unhappy. These also reduce mood loss from sources that reduce mood.

Panacea Syringe: This item says it cures all diseases, so here's a list of things this item actually does: Prevents all infections for 10 minutes, cures ALL infections and sepsis, cures SFI regardless of its state, cures VRS regardless of its state, "cures" depression, forces your mood to neutral range if in depression range, has a 33% chance to cure the player if the Player is a Freshborn.

Laudanum Syringe: If addicted to poppium, this item maximizes your hidden addiction meter... keeping withdrawal away for a very long time.

Patchworks

Patchworks is not a place where you want to be... it's nothing but corridors, and a few forested outside areas. It should not exist, yet it does. It is a creation, a crude one at that... a rudimentary, chaotic patchwork made from different aspects of reality. (THIS DIMENSION IS STILL HEAVILY WORK IN PROGRESS)

Patchworks biomes:

Ways to enter the Patchworks:

Ways to exit the Patchworks:

(WARNING: This dimension was never made to be fair, and getting soft-locked is a very real possibility!)

Effects

Painkilled: Reduces all pain to 0, except if suffering from poppium withdrawal.

Flammable: If set on fire, the Player can't be extinguished without the use of water. Additionally, the Player will occasinally take extra damage from being on fire... with the occurrence dictated by the Player's fire protection enchantments, or if they have Fire Resistance.

Braced: Prevents limb removal from most terror attacks.

Injury Regeneration: Increases injury healing speed by 0.5 per level.

USELESS INFO HERE!

Non-Important Stuff

THIS IS JUST A LITTLE LIST OF STUFF THAT INSPIRED THINGS IN THIS MOD:

DUMB THINGS:

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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