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CityWorld
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CityWorld

The great outdoors is all fine and good but sometimes you just want to go to town. Free Minecraft Java mod for 1.13.

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CityWorld
The great outdoors is all good and fine but sometimes you just want to go to town. Not any town will do, how about one that goes on forever or multiple ones separated by the largest mountains possible in Minecraft. But what is under those mountains? There is an entire world to explore, have fun!

GREAT NEWS FOLKS...
With help from https://www.spigotmc.org/members/jyhsu.39963/, CityWorld has been updated to support 1.13.2. Lots of things have changed so consider this a beta for now.

Heads up: I am working on a version of CityWorld that is 1.14 compliant. No real ETA but I hope to have something in your hands soon after Spigot ships their non-development version.

If you need 1.12 support please use one of the v3.00x versions.

WARNING: I am getting occasional out of stack space. CityWorld isn't showing up in the stack traces but that that doesn't rule it out. It simply makes it harder to track down. :-(

WARNING: There is some sort of issue related to loading schemas from WorldEdit. For now folks don't put any schemas into the plugins/cityworld folder. I am continuing to debug the problem. [as of v4.05, still true]


Version 4.05
2016-03-20_18.23.28.png

More pictures can be found http://dev.bukkit.org/server-mods/cityworld/images.
If you like CityWorld feel free to donate to my pizza fund.

Note: CityWorld is compiled using the latest versions of Java (8), Spigot (1.13) and Minecraft (1.13) that I can get my hands on. That both simplifies my life and ensures that you have the safest, fastest and feature rich code available. Alas, this also means that you might run into problems with older versions of Java, Spigot and Minecraft. Sorry about that, but it is hard enough keeping up with the quicksand that sometimes is Minecraft modding, I have to do something to simplify my efforts.

If you need an earlier version of CityWorld, they are available via the Version History tab on this page.

For more information about older versions of Java see: http://www.java.com/en/download/faq/java_7.xml


Many thanks to the following folks for recently contributing code and help
v4.05
For older version info: http://echurch.github.io/cityworld/versions.html


Video review by VintageDon

The above is a detailed Setup/Tutorial video of v3.012 (June 2016) by VintageDon. Video, nearly an hour long, includes over 1GB of downloads including a fully setup server, 4 pre-generated worlds out to a 2,000 block radius (normal city, ruined city, floating city and a metro city), as well as Overviewer maps of all the cities.

Personal note
My day job continues to be a bit crazy and is pretty much taking up all of my time, I will do my best to keep this puppy going.

Warning about "Index of useful info"
While the info that follows is Bukkit centric, it is all still very useful. :) Just remember where it specifically talks about Bukkit, consider the info potentially suspect. While Spigot and Bukkit are VERY similar, Spigot is based on Bukkit, there are some differences... especially how the server is started and configured. One of these days I will reformat and repost the following info but right now, given how little free time I have, I will focus my efforts on improving the plugin itself.

Index of useful info (old Bukkit site for now... and see above for a warning)
Installation: http://dev.bukkit.org/server-mods/cityworld/pages/installation
Options: http://dev.bukkit.org/server-mods/cityworld/pages/options
Styles: http://dev.bukkit.org/server-mods/cityworld/pages/styles
Schematics: http://dev.bukkit.org/server-mods/cityworld/pages/schematics
Commands: http://dev.bukkit.org/server-mods/cityworld/pages/commands
Versions: http://dev.bukkit.org/server-mods/cityworld/pages/version
Tools: http://dev.bukkit.org/server-mods/cityworld/pages/tools
Copyright: http://dev.bukkit.org/server-mods/cityworld/pages/copyright

One Last Heads up!
This plugin really "tests" MineCraft/Bukkit when it comes to complex worlds. In fact when you spawn/teleport into a new CityWorld (or some wildly new location) it takes a while for all of the blocks to generate. This is especially obvious if you are flying around. Once the blocks are generated though everything works just fine. What I recommend is take a tour of your new world and just walk/fly up to each "uninitialized chunk" until everything shows up.

Commands

Plugin details

Read from the plugin's own plugin.yml.

CityWorld is a free Minecraft Java mod. Compatible with Minecraft 1.13. Downloaded 60,848 times (via Spigot). Download it and open it directly in the game.

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