
Intelligence slows down your progression in the game by making you gain Intelligence points to craft certain items.
You start off with 10 Intelligence points, and you can gain points (up to 8), by crafting books, bookshelves and more. Every craft you do (excluding books and bookshelves), you may lose 1 - 3 Intelligence points.
Info:
To craft items like diamond tools or iron armour, you are required to gain some Intelligence before crafting them. Iron tools require 30 points, whilst diamond armour requires 60. This helps to slow down progression in your server since people can no longer get diamond stuff in 10 minutes, and rather requires a bit more time to get better gear.
Items like wood tools or some stone tools have been omitted from the Intelligence requirements, since adding them to it, will probably be annoying early game.
And there's more, but you'll have to play to find that out.
If you want to view the full list of items in 1.0.0 for 1.21.9, here it is:
INTELLIGENCE_REQUIREMENTS.put(Items.NETHERITE_BLOCK, 75);
// diamond
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_PICKAXE, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_SWORD, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_AXE, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_SHOVEL, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_HOE, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_LEGGINGS, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_CHESTPLATE, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_HELMET, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_BOOTS, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_HORSE_ARMOR, 60);
INTELLIGENCE_REQUIREMENTS.put(Items.DIAMOND_BLOCK, 60);
// iron
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_PICKAXE, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_SWORD, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_AXE, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_HOE, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_SHOVEL, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_HORSE_ARMOR, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_CHESTPLATE, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_LEGGINGS, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_BOOTS, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_HELMET, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_BARS, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_BLOCK, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_CHAIN, 21);
INTELLIGENCE_REQUIREMENTS.put(Items.COPPER_CHAINS.unaffected(), 21);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_TRAPDOOR, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.IRON_DOOR, 27);
INTELLIGENCE_REQUIREMENTS.put(Items.HEAVY_WEIGHTED_PRESSURE_PLATE, 21);
// gold
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_LEGGINGS, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_BOOTS, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_HELMET, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_CHESTPLATE, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_APPLE, 50);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_AXE, 25 );
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_SWORD, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_HORSE_ARMOR, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_HOE, 25 );
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_SHOVEL, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_PICKAXE, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.LIGHT_WEIGHTED_PRESSURE_PLATE, 21);
INTELLIGENCE_REQUIREMENTS.put(Items.GOLDEN_CARROT, 45);
// stone
INTELLIGENCE_REQUIREMENTS.put(Items.STONE_AXE, 13);
INTELLIGENCE_REQUIREMENTS.put(Items.STONE_HOE, 13);
// leather
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_BOOTS, 7);
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_CHESTPLATE, 7);
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_HELMET, 7);
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_LEGGINGS, 7);
INTELLIGENCE_REQUIREMENTS.put(Items.LEATHER_HORSE_ARMOR, 7);
// misc
INTELLIGENCE_REQUIREMENTS.put(Items.ENCHANTING_TABLE, 50);
INTELLIGENCE_REQUIREMENTS.put(Items.ANVIL, 45);
INTELLIGENCE_REQUIREMENTS.put(Items.BREWING_STAND, 45);
INTELLIGENCE_REQUIREMENTS.put(Items.NOTE_BLOCK, 33);
INTELLIGENCE_REQUIREMENTS.put(Items.LOOM, 20 );
INTELLIGENCE_REQUIREMENTS.put(Items.SMITHING_TABLE, 50);
INTELLIGENCE_REQUIREMENTS.put(Items.NETHERITE_UPGRADE_SMITHING_TEMPLATE, 70);
INTELLIGENCE_REQUIREMENTS.put(Items.BOW, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.CROSSBOW, 40);
INTELLIGENCE_REQUIREMENTS.put(Items.MACE, 75);
INTELLIGENCE_REQUIREMENTS.put(Items.WIND_CHARGE, 50);
INTELLIGENCE_REQUIREMENTS.put(Items.FIREWORK_ROCKET, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.FLINT_AND_STEEL, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.LECTERN, 30);
// woods [
// boats
INTELLIGENCE_REQUIREMENTS.put(Items.OAK_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.SPRUCE_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.CHERRY_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.ACACIA_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.BAMBOO_RAFT, 25);
INTELLIGENCE_REQUIREMENTS.put(Items.DARK_OAK_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.JUNGLE_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.BIRCH_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.MANGROVE_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.PALE_OAK_BOAT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.OAK_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.SPRUCE_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.CHERRY_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.ACACIA_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.BAMBOO_CHEST_RAFT, 30);
INTELLIGENCE_REQUIREMENTS.put(Items.DARK_OAK_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.JUNGLE_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.BIRCH_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.MANGROVE_CHEST_BOAT, 35);
INTELLIGENCE_REQUIREMENTS.put(Items.PALE_OAK_CHEST_BOAT, 35);
// doors
INTELLIGENCE_REQUIREMENTS.put(Items.OAK_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.ACACIA_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.DARK_OAK_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.BIRCH_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.CHERRY_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.BAMBOO_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.JUNGLE_DOOR, 20);
INTELLIGENCE_REQUIREMENTS.put(Items.PALE_OAK_DOOR, 20);
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.11
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as intelligence-1.2+1.21.11.jar — drop this file into the mods folder
- Download size: 3.1 MB
- Download link checked 8 Sept 2026 — working
These come from our own check of the pack file, not from the source page.