



Cobblemon addon mod that makes certain machines require power.
This mod changes the some Cobblemon machines to require energy (provided by tech mods such as Tech Reborn).
More additions to this mod are planned and will be added in future versions.
Current list of machines that require power:
- Healing Machine (4000E per charge by default)
- Fossil Analyzer (20E per tick / 288kE for a full resurrection of a fossil by default)
All energy values are configurable.
Technically, this mod is not dependent on any tech mod that adds energy generation. However, the cobblemon machines won't be working without energy, so I strongly recommend some tech mod to use alongside this mod.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Verified by MCModsHub
- Ships as cobblemoncharged-neoforge-1.2.0.jar — drop this file into the mods folder
- Download size: 79 KB
- Download link checked 8 Sept 2026 — working
These come from our own check of the pack file, not from the source page.