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Rubberbanding SFX
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Rubberbanding SFX

by Kraskaska · on Modrinth

Plays a sound every time server forcibly changes your location (due to teleports, lag, or rubberbanding). Entirely clientside.

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Rubberbanding SFX

ko-fi

Plays a sound every time server forcibly changes your location (due to teleports, lag, or rubberbanding). Entirely clientside.
Requires Architectury API (and Fabric API on Fabric).
Currently only 1.21.4 is supported (Fabric & NeoForge). If you want a port to older or newer version please open an issue in the mod's GitHub repository.

Changing the sound

Replacing mod files

Easiest way to change out the sound is by replacing it in the .jar file.

  1. Open mod.jar with your favourite archiving tool (7-Zip, Win-Rar).
  2. Go to assets/rubberbanding_sfx/sounds
  3. Replace respawn.ogg with your .ogg (Vorbis) sound

Resource packs

The "rubberbanding" sound is a separate sound event that can be modified with resource pack. Put following into your resource pack's assets/rubberbanding_sfx/sounds.json:

{
  "entity.player.rubberband": {
    "replace": true,
    "subtitle": "subtitles.entity.player.teleport",
    "sounds": [
      "rubberbanding_sfx:your_sound_here"
    ]
  }
}

Then, put your .ogg (Vorbis) sound into assets/rubberbanding_sfx/sounds/your_sound_here.ogg

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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