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HammerBan

Hammerbantitle

HammerBan is a lightweight, competitive death-management mod designed for SMPs that want consequences without the permanent loss of a Hardcore world. Using a Quadratic Scaling Formula, the more you die, the longer you stay out.

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There are three types of death, and for each there is a formula, and a hard cap.

Natural: 2+(x^2*2) | Max: 4h

Hostile: 5+(x^2*5) | Max: 12h

PvP: 15*x^2 | Max: 48h

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Players receive a 2-second "grace period" after death—long enough to not create any bugs before being disconnected with a custom kick screen.

Built for 1.21.8 (Mojang Mappings). Requires Fabric API.

Roadmap

Initial Version - 1.0

This is pretty basic version, it has some ups and down and marks the beginning !

**Current Version - 1.1 ** **Changelog : ** Added a delay because I noticed that when it disconnects and ban you, it is faster than mods that ban you for Disconnecting when in combat. Basically just making you die twice, somehow.

Also added the /hammerban reset command.

** Upcomoing... **

  1. I will be adding a** system of Discord bot**, that will show a message when someone dies and is banned, for how long, when and why.

  2. Depending on user reviews, I'll be adding other things such as a "bounty" system (users with the least deaths have a glowing effects, and rewards are given when they are killed).

  3. To be done!

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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