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Debug Things

A suite of changes for datapack development to extend the limits of what datapacks can do.

Current Features:

- Crit Rework

Makes crits work on any sourced damage, having a multiplier and chance attribute. Replaces the vanilla system. You can enable this feature in the config, it is defaulted off.

- Inflictions

Work like effects but more modular and wide spreading, data driven might be added in the future. Has stack functionality and can deal with multiple sources, and custom combining mechanics.

- Commands

New commands, such as temporary blocks, motion, health, distance, radians from an xy, tick commands, and more.

- Function Tags

New usable function tags like tick and loading for many more purposes.

- Attributes

Many new attributes, such as tool level, air speed, positive potion duration, negative potion duration, invulnerability ticks, dodge chance, parry chance and more.

- Effects

Not many are added due to the addition of the infliction system, however there are a few.

Removing Potion Recipes

Just because I couldn't find another mod for this feature for this version. Simply add the potion identifier to the list in the config (such as "minecraft:swiftness" or "minecraft:strength_long")

NOTE: Currently it seems modrinth may install the wrong version of additionalentityattributes when installing this mod, so please check

Planned Features

Modular item features, modular entity features and abilities.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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