
Just a simple addition for md units because I didn't want to apply this within the same mod as it might mess up a bunch of defense systems, so I made this as a side addition thats completely stackable! No other random dependants.
Anyways--- this just changes how raw defense works, instead of damage reduction, it gets replaced by "per armor point" reduction... meaning if you had 10 armor, then you take 15 damage, it should drop to only 5 damage. Simple as that! But it does not detect anything that directly takes away health under special means such as percentage damage. Not sure if enantments still work like normal on armor that add dmg reduction.
Also incase you take pretty much no damage if a damage source deals less than your armor value, the damage should max at 0.1-1 damage at minimum.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as armoradditions-forge-1.20.1.jar — drop this file into the mods folder
- Download size: 13 KB
- Download link checked 9 Sept 2026 — working
These come from our own check of the pack file, not from the source page.