
Adds music events to a configurable list of structures, modifiable via resource pack. On its own (at least for now) all music triggers play Eld Unknown. The music triggers in the sounds.json are as such: "music.structure_one", "music.structure_two", all the way to "music.structure_eighteen". While its possible I may integrate adding custom music tracks directly into the mod in the future, that's kinda beyond the scope of my capabilities at the moment, still learning here. I also may attempt to add a fade-out option to the music at some point, but I wasn't sure where to begin with that, so if it's something you know how to do and want it in the mod, by all means send a pull request on GitHub.
Will I port this to other versions?
...Maybe. Probably even, but that depends on whether or not anyone actually seems interested in me doing so, or if the motivation strikes me at some point.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as structuremusic-0.0.1.jar — drop this file into the mods folder
- Download size: 17 KB
- Download link checked 9 Sept 2026 — working
These come from our own check of the pack file, not from the source page.