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pona moku

pona moku

food improvement - tasty boons - nourishing elegance - the joy of snacks

Minecraft's baseline food system is more chore than gameplay. This mod aims to fix that by getting rid of the vanilla hunger mechanics entirely, and instead making foods distinct by having them provide different amounts of healing, absorption, and status buffs. Eating a meal clears your food statuses and replaces them with a new set based on the ingredients of the food, so preparing different meals for different occasions is meaningful. Heartier foods give more absorption, but also take longer to eat, making it trickier to use them in combat; light foods can be chowed down quickly for fast healing but provide less protection on top of your health.

Features

FAQ

Is modded food supported? Yes and no. Food effects are currently specified in a config file, which can be modified to include non-vanilla foods. Healing and absorption for modded foods should work fine. In a future update I intend to do dynamic recipe examination in order to automatically support modded foods, giving them effects based on their ingredients. Modded edible blocks (i.e., cake-like) are not supported and would require writing custom code for each one, since they have their own implementations.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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