Warning: This plugin is no longer receiving updates and may or may not work, especially on newer Minecraft versions. No support is given.
A lightweight plugin to limit Pillager spawns around outposts or even stop them from spawning all together!
Command and Perms:
/LimitPillagers [reload/count/remove] - limitpillagers.admin
A must-have for 1.14 servers! If you want to suggest any new features or report a bug please post it in the discussion!
Fixes:
https://bugs.mojang.com/browse/MC-156262
https://hub.spigotmc.org/jira/browse/SPIGOT-5212
Code (YAML):
# LimitPillagers
# Made with love from HexedHero ❤️
# May 1.14 not kill your server #MojangPlease
# This plugin isn't really needed for 1.15+
# due to fixes and performance increases
# Should we check for updates on plugin startup?
Update-Checker : true
# Disable the big wall of text on startup? (Not the enabling messages, just the advice ones)
Silent-Startup : false
Stopper :
# Should we stop Pillagers from spawning anywhere? (overwrites Limiter)
Enabled : false
# Should we stop Pillager spawning when there is already x amount of Pillagers on the server instead of them all? (Needs stopped to be enabled)
Use-Hard-Limit : false
Hard-Limit-Amount : 25
# Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect?
Ignore-Leaders : false
# Should we ignore named Pillagers?
Ignore-Named : false
# Should we ignore Pillagers that are part of a raid?
Ignore-Raiders : false
Limiter :
# Should we limit Pillager spawns? (Needs stopper to be false)
Enabled : true
# What radius should be check for other Pillagers?
Radius-X : 48
Radius-Y : 32
Radius-Z : 48
# What amount of nearby Pillagers should we stop future Pillagers from spawning?
Stop-At-Amount : 6
# Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect?
Ignore-Leaders : false
# Should we ignore named Pillagers?
Ignore-Named : false
# Should we ignore Pillagers that are part of a raid?
Ignore-Raiders : false
Remover :
# Should we also remove any Pillagers that are already in the world?
# Checks for Pillagers on the chunk load event and can be used with the Stopper or Limiter!
# I highly don't recommend using this. Only use if you need to.
Enabled : false
# Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect?
Ignore-Leaders : false
# Should we ignore named Pillagers?
Ignore-Named : false
Patrol-Remover :
# Should we stop Patrols from spawning anywhere?
#
# !!! This is now a feature included in Paper !!!
#
# I'd recommend using that instead unless you only want to remove the target of the
# patrol mob then enable both here and disable the setting in paper
#
Enabled : true
# Should we ONLY remove the patrol mobs target to fix their lag but let patrols spawn and attack players like normal mobs? (Needs Enabled to be true)
# see https://www.youtube.com/watch?v=BJ0jzlzEhgo
Only-Remove-Target : true
Messages :
# Command messages
Command :
# Message for when you do /limitpillagers without the reload arg
Usage : "&cUsage: /limitpillagers reload/count/remove"
# Message for when the plugin gets reloaded correctly
Reloaded : "&aReloaded LimitPillagers!"
# Message for the count command showing how many Pillagers are alive on your server
Count : "&7There is %count% Pillager(s) on the server!"
# Message for the remove command when you remove all Pillagers from the server
Remove : "&aRemoved %amount% Pillager(s) from the server!"
# Message for when the user doesn't have permission
No-Permission : "&cYou don't have permission to do this!"
# Update messages
Updater :
# Message in console when checking for updates
Check : "Checking for updates..."
# Message in console when there is an update - %currentversion% for installed versions and %updatedversion% for the one on Spigot.
Is-Update : "&cThere is an update available ( &6&l%currentversion% &c> &a&l%updatedversion% &c), go download it at https://www.spigotmc.org/resources/69733"
# Message in console when there isn't an update
No-Update : "&aThere is no update available!"
# Made with love from HexedHero ❤️
# May 1.14 not kill your server #MojangPlease
# This plugin isn't really needed for 1.15+
# due to fixes and performance increases
# Should we check for updates on plugin startup?
Update-Checker : true
# Disable the big wall of text on startup? (Not the enabling messages, just the advice ones)
Silent-Startup : false
Stopper :
# Should we stop Pillagers from spawning anywhere? (overwrites Limiter)
Enabled : false
# Should we stop Pillager spawning when there is already x amount of Pillagers on the server instead of them all? (Needs stopped to be enabled)
Use-Hard-Limit : false
Hard-Limit-Amount : 25
# Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect?
Ignore-Leaders : false
# Should we ignore named Pillagers?
Ignore-Named : false
# Should we ignore Pillagers that are part of a raid?
Ignore-Raiders : false
Limiter :
# Should we limit Pillager spawns? (Needs stopper to be false)
Enabled : true
# What radius should be check for other Pillagers?
Radius-X : 48
Radius-Y : 32
Radius-Z : 48
# What amount of nearby Pillagers should we stop future Pillagers from spawning?
Stop-At-Amount : 6
# Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect?
Ignore-Leaders : false
# Should we ignore named Pillagers?
Ignore-Named : false
# Should we ignore Pillagers that are part of a raid?
Ignore-Raiders : false
Remover :
# Should we also remove any Pillagers that are already in the world?
# Checks for Pillagers on the chunk load event and can be used with the Stopper or Limiter!
# I highly don't recommend using this. Only use if you need to.
Enabled : false
# Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect?
Ignore-Leaders : false
# Should we ignore named Pillagers?
Ignore-Named : false
Patrol-Remover :
# Should we stop Patrols from spawning anywhere?
#
# !!! This is now a feature included in Paper !!!
#
# I'd recommend using that instead unless you only want to remove the target of the
# patrol mob then enable both here and disable the setting in paper
#
Enabled : true
# Should we ONLY remove the patrol mobs target to fix their lag but let patrols spawn and attack players like normal mobs? (Needs Enabled to be true)
# see https://www.youtube.com/watch?v=BJ0jzlzEhgo
Only-Remove-Target : true
Messages :
# Command messages
Command :
# Message for when you do /limitpillagers without the reload arg
Usage : "&cUsage: /limitpillagers reload/count/remove"
# Message for when the plugin gets reloaded correctly
Reloaded : "&aReloaded LimitPillagers!"
# Message for the count command showing how many Pillagers are alive on your server
Count : "&7There is %count% Pillager(s) on the server!"
# Message for the remove command when you remove all Pillagers from the server
Remove : "&aRemoved %amount% Pillager(s) from the server!"
# Message for when the user doesn't have permission
No-Permission : "&cYou don't have permission to do this!"
# Update messages
Updater :
# Message in console when checking for updates
Check : "Checking for updates..."
# Message in console when there is an update - %currentversion% for installed versions and %updatedversion% for the one on Spigot.
Is-Update : "&cThere is an update available ( &6&l%currentversion% &c> &a&l%updatedversion% &c), go download it at https://www.spigotmc.org/resources/69733"
# Message in console when there isn't an update
No-Update : "&aThere is no update available!"
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.14, 1.15, 1.16
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
LimitPillagers - Fix Outpost Spawns and More! is a free Minecraft Java mod. Compatible with Minecraft 1.14, 1.15, 1.16, 1.17 and newer. Downloaded 36,433 times (via Spigot). Download it and open it directly in the game.
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