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player-acrylic-figure
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player-acrylic-figure

by hrym123 · on Modrinth

Placeable player acrylic figures. Bind by right-click, display skins. Crafting and /paf commands. Works with custom skin loaders.

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player-acrylic-figure — screenshot 1player-acrylic-figure — screenshot 2

Player Acrylic Figure

A Minecraft mod that adds placeable player acrylic figures—blocks that display a player’s skin, like real acrylic stands.

Mod info

Overview

This mod adds placeable “player acrylic figures.” Once placed, a figure shows the bound player’s skin and can be used to decorate builds or display areas. Player data is stored the same way as vanilla player heads (NBT key SkullOwner only); no skin files are stored locally. The client (including custom skin loaders) resolves skins from SkullOwner when rendering.

Note: The mod is designed for servers; behavior is tuned for server use. In single-player or LAN, behavior follows server-side logic.

Requirements

Install Forge for 1.20.1 before installing this mod.

Installation

  1. Have Minecraft 1.20.1 and Forge installed.
  2. Download the mod .jar file.
  3. Put the .jar into your game’s mods folder.
  4. Launch the game.

Servers: Put the mod in the server’s mods folder. Clients must also have the mod installed.


Usage

Getting figures

Getting the scale debug stick

Binding and placing

Scale debug stick (1.1.0)

Copying bound figures

Clearing binding


Commands

Main command: /paf (alias: /playeracrylicfigure)

Command Usage Description Permission
get /paf get <player> [target] [count] Gives the target a figure with that player name (sets NBT SkullOwner only; same as /give ... {SkullOwner:"player"}). Does not check if the player exists. Target defaults to you; count defaults to 1, max 64. playeracrylicfigure.command.get (OP 2+)
clear /paf clear [target] Clears the binding of the figure in the target’s main hand. Target defaults to you. If the target is not holding a figure or it’s unbound, you get a message to hold a bound figure. playeracrylicfigure.command.clear (OP 2+)

Recipes

Type Input Output
Stonecutter 1× glass 1× unbound figure
Crafting (any arrangement) 1× unbound figure + 1× bound figure 2× bound figures (same owner as input bound figure)
Crafting 1× bound figure (alone) 1× unbound figure (binding cleared)

The scale debug stick currently has no survival recipe. Get it via Creative mode or /give.


Custom skin loaders

The mod works with custom skin loaders (e.g. CustomSkinLoader). Figures use the same storage as vanilla player heads (only SkullOwner); no skin is stored locally. The client (vanilla SkinManager or a skin mod) resolves the skin from SkullOwner, so the figure shows the same skin the player uses in-game.


Feedback and download

License

All Rights Reserved.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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