
Mojanimation Backport is a small animation library that's a backport of vanilla Minecraft's keyframe animation system that was added in 1.19 to older versions. It follows the exact same exporting format as well ("Export Modded Entity Animations" in Blockbench)
How to Use:
Players: If another mod depends on this mod, just install this mod like any other
Modders: See the GitHub Wiki
In the future I may or may not port this to more versions, I'm unsure. However, I am sure that I won't be porting this to other mod loaders. The source code is public here though, so if anyone would like to make a port, feel free to make a pull request there.
Also I did kind of make this on a whim for no real reason, so if there are any bugs feel free to report them on the issue tracker.
Credits:
Original code by Mojang (duh)
Framekey (thumbnail) drawn by Lol_34635
Vanilla animation system dubbed "Mojanimation" by Yellowbross Production (I love that name it's so goofy)
Questions? Suggestions? Want to follow development progress? Join the Discord!
Donations: Buy me a coffee!
https://ko-fi.com/thedarkpeasant
Donations can help me to continue making mods like this :)
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.18.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as mojanimation_backport-1.0.0-1.18.2.jar — drop this file into the mods folder
- Download size: 35 KB
- Download link checked 19 Aug 2026 — working
These come from our own check of the pack file, not from the source page.