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Codex Client Control
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Codex Client Control

by JiuWu · on Modrinth

A local HTTP bridge for AI-driven Minecraft client control. Free Minecraft Java mod for 1.21.11.

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Codex Client Control started from a simple problem: most AI tools can explain Minecraft, talk about Minecraft, and write code for Minecraft, but they still cannot actually operate a running Minecraft client.

That gap is what this mod is meant to close. It opens a token-protected local HTTP and WebSocket interface on 127.0.0.1, so an AI agent on the same machine can read client state and send real in-game actions back to the client it is supposed to control.

This project was built with Codex in mind first. The name is not accidental: it exists to give Codex a practical way to see what the client is doing, inspect the current UI, and perform actual gameplay-side operations instead of stopping at text-only reasoning.

In practice, that means an external tool can read chat, inspect the current screen, check the focused block, look at container contents, move the player, turn the camera, switch hotbar slots, type into GUI fields, click widgets, take screenshots, or run short action sequences.

HTTP was chosen on purpose. It is simple, easy to inspect, easy to debug, and easy for AI tools to call. If an agent can make a normal local request, it can control the client without needing a special plugin host or an embedded scripting environment.

Why It Exists

What It Can Control

Notes

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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