
FluidLib
I don't know my version or loader
This project has been archived due to Fabric's new EntityFluidInteractionRegistry and FluidBehavior api.
FluidLib
A library made to de-hardcode the fluid logic in fabric.
Features
- Basic fluid class to abstract out some stuff
- Custom push values using the TagManager
- Custom Burning Fluid to set the player on fire
- Swimmable fluids using an interface and a tag
- Bottleable fluids with an interface
- Boatable fluids using a tag
- Fluids that stop fall damage with a tag
- Ability to make custom potion mixes with an event
- Drownable fluids(tag)
- Fluids that can be used to hydrate farmland(tag)
- Runtime registering and deregistering of pushing tags, swimming tags, burning tags(1.21.1), and farmable tags
How To Add
To add fluidlib to your project, first add mavenCentral() and maven { url 'https://jitpack.io/' } in your repositories block.
Then, add it in your dependencies block like this:
1.21.11-:
modImplementation("com.infinitychances:fluidlib:VERSION+MINECRAFT_VERSION")
26.1+:
implementation("com.infinitychances:fluidlib:VERSION+MINECRAFT_VERSION")
Wiki/Docs
Wiki and docs are in progress, so until it is done any questions can be asked in my discord.
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 26.1, 26.1.1, 26.1.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as fluidlib-0.1.4+26.1.jar — drop this file into the mods folder
- Download size: 116 KB
- Download link checked 10 Sept 2026 — working
These come from our own check of the pack file, not from the source page.