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Ooh Shiny!
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Ooh Shiny!

by destroyaa · on Modrinth

A Minecraft Fabric mod that allows server administrators to create interactive, one-time reward points that players can claim by right-clicking blocks in…

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Ooh Shiny! — screenshot 1Ooh Shiny! — screenshot 2

Ohh Shiny

A Minecraft Fabric mod that allows server administrators to create interactive, one-time reward points that players can claim by right-clicking blocks in the world.

Features

Requirements

Installation

  1. Place the JAR file in your mods folder
  2. (Optional) Install LuckPerms for advanced permission management
  3. (Optional) Install TextPlaceholderAPI for text formatting
  4. Start your server

Usage

Creating Rewards

  1. Hold the item you want to give as a reward in your main hand
  2. Run /ohhshiny set to enter setup mode
  3. Right-click on any block to create a reward at that location
  4. The reward is immediately saved and ready for players to claim

Note: Setup mode automatically exits after placing one reward. Run /ohhshiny set again to place another.

Removing Rewards

  1. Run /ohhshiny remove to enter remove mode
  2. Right-click on a block with an existing reward to delete it
  3. The reward and all associated claim data are permanently removed

Note: Remove mode automatically exits after removing one reward.

Claiming Rewards

Players with claim permissions can simply right-click on any block that has a reward:

Administrative Commands

All commands require appropriate permissions (see Permissions section below).

/ohhshiny set

Enters setup mode to create a new reward location.

/ohhshiny remove

Enters remove mode to delete an existing reward location.

/ohhshiny list

Lists all active reward locations with details:

/ohhshiny give chest <type>

Gives a custom textured chest player head.

/ohhshiny give pokeball <type>

Gives a custom textured pokeball player head.

/ohhshiny reload

Reloads all reward data from the configuration file on disk.

/ohhshiny reloadlang

Reloads the language file (lang.json) without restarting the server.

/ohhshiny reset <player>

Resets a specific player's claim history, allowing them to claim all rewards again.

/ohhshiny clearall

DESTRUCTIVE: Permanently deletes all rewards and claim data.

Permissions

Ohh Shiny uses LuckPerms for permission management. If LuckPerms is not installed, all commands default to requiring operator status (level 2+).

Available Permissions

Permission Description Default
ohhshiny.base Access to the base /ohhshiny command OP
ohhshiny.claim Ability to claim rewards by right-clicking blocks OP
ohhshiny.set Create new reward locations OP
ohhshiny.remove Delete existing reward locations OP
ohhshiny.list View all active reward locations OP
ohhshiny.give Spawn custom textured items OP
ohhshiny.reload Reload data from disk OP
ohhshiny.reset Reset player claim histories OP
ohhshiny.clearall Delete all reward data OP

Permission Examples

To allow all players to claim rewards:

lp group default permission set ohhshiny.claim true

To give moderators full access except clearall:

lp group moderator permission set ohhshiny.base true
lp group moderator permission set ohhshiny.claim true
lp group moderator permission set ohhshiny.set true
lp group moderator permission set ohhshiny.remove true
lp group moderator permission set ohhshiny.list true
lp group moderator permission set ohhshiny.give true
lp group moderator permission set ohhshiny.reload true
lp group moderator permission set ohhshiny.reset true

To give admins complete access:

lp group admin permission set ohhshiny.* true

Language Configuration

All messages are fully configurable through a language file. The file is automatically created at:

config/ohhshiny/lang.json

Basic Usage

Edit the lang.json file to customize any message:

{
  "prefix": "<aqua>[Ohh Shiny]</aqua>",
  "loot.claimed": "<aqua>You found something shiny: {item}!",
  "error.already_claimed": "<red>You've already claimed this!"
}

After editing, reload with:

/ohhshiny reloadlang

Text Formatting

Requires TextPlaceholderAPI (optional but recommended).

Colors:

Formatting:

Advanced:

Placeholders:

Example:

{
  "prefix": "<gradient:aqua:blue><bold>[Ohh Shiny]</bold></gradient>",
  "loot.claimed": "<rainbow>✨ You found: {item}! ✨</rainbow>"
}

Data Storage

All reward data is stored in JSON format at:

config/ohhshiny/ohhshiny.json

The file is automatically created on first use and updated whenever:

Data Structure

Each reward entry contains:

You can manually edit this file, but remember to run /ohhshiny reload afterward to apply changes.

License

This project is licensed under the Apache License 2.0. See the LICENSE file for details.

Authors

Support

For bug reports, feature requests, or questions, please open an issue on the project repository.

Performance

Tips and Best Practices

  1. Backup your data: Always backup config/ohhshiny/ohhshiny.json before major operations
  2. Use custom items: The built-in chest and pokeball heads make rewards more visually appealing
  3. Strategic placement: Place rewards in interesting or hard-to-reach locations
  4. Regular reloads: If you manually edit the JSON file, always reload afterward
  5. Permission hierarchy: Give players only the permissions they need
  6. Testing: Use /ohhshiny reset to test rewards without creating new ones
  7. Visual feedback: The particle effects help players know they've found something special

Troubleshooting

Players can't claim rewards

Rewards not saving

Rewards disappear after restart

Particles not showing

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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