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AuraCraft
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AuraCraft (Fabric)

AuraCraft adds a persistent, point-based aura system for SMP-style gameplay. Players choose status effects as auras through an in-game UI, upgrade them over time, and defend them in PvP. Server admins control balance through GameRules and config.

Features

Items

Item Stack Behavior
Aura Plus Aura Plus 1 Restores your most recently lost aura (if queued), otherwise grants +1 point. Not consumed in creative mode.
Aura Reset Aura Reset 8 Refunds all points (invested + unspent), capped at max_auras. Requires at least one previously selected aura. Not consumed in creative mode.

Commands

All /aura commands require GameMaster (OP level 2+), except /aura withdraw.

GameRules

Configured in-game via /gamerule under the AuraCraft category.

Rule Default Description
max_auras 3 Combined load cap (selected auras + unspent points)
drop_plus_on_kill true Whether killing a player drops an Aura Plus
enable_heart_recipe true Whether the Heart of the Sea -> Aura Plus recipe is craftable

Config

Config file: config/auracraft.json

Controls per-aura availability and max upgrade level only. Gameplay numbers are managed through GameRules.

{
  "enabledAuras": {
    "minecraft:speed": true,
    "minecraft:strength": true,
    "minecraft:blindness": false
  },
  "auraUpgradeLevels": {
    "minecraft:speed": 2,
    "minecraft:strength": 1
  }
}

License

This mod is licensed under the MIT License. See the LICENSE file for details.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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