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Flammable Tweaker
ModsJava

Flammable Tweaker

by Edeldark · on Modrinth

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21–1.21.11 · NeoForge⬇ Download for 1.20.1–1.20.6 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

This mod lets you easily configure which blocks can burn and which cannot using a simple configurator.

It was designed for the MineColonies mod, fixing the issue where many blocks from the Donum Ornamentum mod don’t burn, even when they clearly should. With this mod, they finally will.

The mod works by checking block names for configured keywords (e.g., "paper"). If a block's name matches, it becomes flammable, even if it wasn't originally.

By default, vanilla blocks that already burn remain unchanged, while blocks that didn’t burn but should in MineColonies (like extra paper) now do.

You can apply this to any other block that exists in the game.

Github

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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