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Currency Fun
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Overview

You know those rupees in The Legend of Zelda games? I've added them to minecraft and when mobs dies, they will drop some rupees. What can you do with them? A currency! This mod is aimed to give a currency for a minecraft server and sell items using this "ingame coin" (I do not support selling those rupees using real money or bitcoins or whatever other currency you use in real life. Rupees should only be obitainable in the game without any external payment).

Rupees can be crafted into rupees (5), rupees (10), rupees (50), rupees (100), and so on up to rupees (100K). To make them, simply put rupees in a crafting table!

Modpacks

Yes. You can use this in your modpacks, wether they are on Modrinth or Curseforge.

Config

The config is named currencyfun.cfg and inside it'll have the mobdrops category, and inside of it, you'll have the mobs which is a list of strings where the strings are the name of the mob followed by a space and then a number (min: 0, max: 32767) or a range of numbers:

Sheep 2-5 This means that the sheep will drop 2 to 5 rupees;

Sheep 3 This means that the sheep will drop 3 rupees (so if you want the sheep to drop no rupees, replace 3 with 0).

And then we have the special names:

Example: _Mobs 3-5.

So like if we don't have _Mobs 3-5 but we have _* 3-5 the mod, since it'll not find the _Mobs, it'll get the _*. And if we have no _* we'll have a default of 3 to 5 (even if I might do it to not drop anything in the future).

Have fun!

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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These come from our own check of the pack file, not from the source page.

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