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Don't Go Too Far
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Discord Modrinth Version Status Ko-fi

Don't Go Too Far is a server-side mod that divides the Overworld into 5 danger zones based on distance from spawn. The further players venture from civilization, the stronger, faster, and more numerous the zombies become.

Designed for post-apocalyptic zombie survival servers


✦ How it works

The Overworld is divided into 5 concentric zones centered on (0, 0). Each zone applies independent multipliers to zombie damage, health, speed, and spawn rate. The further you go, the harder it gets — and there's no hand-holding about it.

Zone Distance from spawn Difficulty
1 — Safe Lands 0 – 500 Normal
2 — Frontier 500 – 1500 Moderate
3 — Wildlands 1500 – 3000 Hard
4 — The Abyss 3000 – 5000 Extreme
5 — Beyond 5000+ Maximum

All zone boundaries and multipliers are fully configurable.


✦ Features


✦ Commands

Command Permission Description
/dgtf info All players Shows your current zone and active multipliers
/dgtf zone <player> OP (level 2) Shows another player's current zone

✦ Configuration

A dontgotoofar-server.toml file is auto-generated in your serverconfig/ folder on first launch. Everything is configurable: zone boundaries, all multipliers per zone, horde settings, affected mobs, and more.


You are free to include this mod in any modpack, public or private, with or without permission.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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