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This mod addsd stuff based around mechanics, even though those mechanics aren't really used.

A small description of things added: a new type of crafting table with its own recipes. and a recipe for totems in it. idk if jei works with it or not.

adds a melee/ranged weapon to the game. Yes it is scoped. Yes the scope took hours of time in blockbench to try to perfect even though i failed. Yes i will go back and fix it. No i will not consder adding dyed variants of it, the texture took hours as it did.

will add a version of it where it shoots constantly instead of bow charging.

That's all currently.

Note: there is an unobtainable item that is only used as the Projectile texture for the Pulse Glove. And an unobtainable item used as an info card for recipes.

Upd4te: project L0g U1 - Weaponry 4dvanc3s - 9/14

Subjects now have crafted an advanced version of the pulse glove. dang nice. they also developed a pulse rifle. Not concerning yet but were getting closer to conc3rning.

The Augmentra Team

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Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

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