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WickedSkyWars
ModsJava

WickedSkyWars

Minecraft Java mod. Downloads from the MC Java Mods app on Android.

⬇ Download on Spigot
A complete rewrite of the original abandoned Skywars Plugin from the ground up, using the original as a support template as the code is rewritten.

Notice This plugin is undergoing heavy recoding

Noob Installation Instructions
Download SkyWars.jar and put it in your plugins/ directory
Place your schematics in the plugins/SkyWars/schematics directory
Set the lobby with /sw setlobby
Place stone pressure plate in the lobby world for players to join a game
( More info on how to use new map creation tools)

Advanced Setup instructions

(to be written)

Config Example
Spoiler: Config Example
Code (Text):
lobby:
  # The world of the lobby spawn
  world: world
  # The spawn coordinates (X Y Z and additionally yaw and pitch)
  spawn: 0 64 0
  # The lobby radius. 0 for global.
  radius: 0
que:
  # Delay in seconds for game to start without full player count -1 for dont start
  start-delay: -1
  # Minimum number of players needed before /sw-start can be used. dont make less then 2
  min-start-player-count: 2
  # Cost to use /sw start
  sw-start-cost: 5
  # Max time game will wait for more players to join in seconds
  max-wait-time: 180
  # Seconds till game starts when player uses /sw start command, Gives players chance to buy kits.
  force-start-time: 21

game:
  world:
    # Max number of game play worlds to create. You are insane to set this high
    max-worlds: 12
    # Max number of spots in the world that are playable. This must be a perfect square nuber!
    #                                                     Stay in school kids you might learn something....
    # World is setup as a big grid. Setting this low will result in multiple worlds being used and may cause lag!
    max-games-per-world: 10000
    # Allow fire spread in game world?
    enable-fire-spread: false
    # Enable rain? or storms?
    enable-weather: false
    # Do you want monsters to spawn?
    enable-monster-spawn: false
    # Ticks per monster spawn, leave at 0 if you have monster spawn to false
    ticks-per-monster-spawn: 0
    # Do you want animals to spawn?
    enable-animal-spawn: false
    # Ticks per animal spawn, leave at 0 if you have animal spawn to false
    ticks-per-animal-spawn: 0
    # Height that schematics will be pasted at.
    game-paste-height: 100
 
# The allowed radius the player can move in beyond the map
island-buffer: 50 #experiment with this
score:
  # Score per kill
  per-kill: 3
  # Score per win
  per-win: 10
  # Score on death
  on-death: -1
  # Score on leave
  on-leave: -1
  # Score modifier for groups
  groups:
    example:
      per-kill: 3
      per-win: 10
      on-death: -1
      on-leave: -1
# In game scoreboard settings.
scoreboard:
    #enabling this causes some lag for larger servers with many players.
    block-place: false
# Optional schematic specific configuration
schematics:
  schematic-name:
    # The minimum amount of players for the timer to start
    min-players: 2
    # The count down timer before the game starts
    timer: 11
# Unused at the moment
statistics:
  # Statistics update interval
  update-interval: 600
  # Top X to be shown on the signs
  top: 30
# Whether to use SQL or flat file for storage (FILE or SQL)
data-storage: SQL
# Requires data-storage to be set to SQL
database:
  hostname: localhost
  port: 3306
  username: username
  password: password
  database: database
  version: UUID_V1

# Whether to build the schematic instead of pasting it straight in
# This happens to freeze clients due to the chunk updates
island-building:
  enabled: true
  # The interval in ticks (1 tick = aprox. 50ms)
  interval: 1
  # The amount of blocks per tick
  blocks-per-tick: 20
# Whether to have the plugin put in the glass cages, disable this if you
# use your own cages in the schematics. This has to be enabled when using
# the island-building feature.
build-cages: true
# Whether to ignore AIR in the schematics (could leave some gaps in some schematics when enabled,
# does improve pasting speed though).
ignore-air: false
# Whether to fill empty chests with the contents of chest.yml. Disable this if you want to use
# schematics it preset chest contents.
fill-empty-chests: true
# Whether to fill already populated chests with the contents of chest.yml.
fill-populated-chests: false
# Whether to use the economy of the server to figure as score
use-economy: false
# Set this to true to disable sound effects durring count down
enable-soundeffects: false
# Whether the chat formatting should be handled by a different plugin (e.g. EssentialsChat)
chat-handled-by-other-plugin: false
# Whether to clear inventory upon game join
clear-inventory-on-join: true
# Whether to save the inventory game join and to restore it on game leave
save-inventory: false
# Commands which should be allowed to be used in a Skywars game
whitelisted-commands: [g, global]
 

Requirements

Test Server
IP: sw.wickedcraft.net

Need help fast?
Check out my Live stream I am often coding live and giving support there for my plugins

I might make this a weekly or daily thing.


Donation & Support:
If you like this server and want to see its continuation and support why not donate?
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Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

WickedSkyWars is a free Minecraft Java mod. Downloaded 14,417 times (via Spigot). Download it and open it directly in the game.

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