ModsJava
WickedSkyWars
Minecraft Java mod. Downloads from the MC Java Mods app on Android.
⬇ Download on SpigotA complete rewrite of the original abandoned Skywars Plugin from the ground up, using the original as a support template as the code is rewritten.
Notice This plugin is undergoing heavy recoding
Noob Installation Instructions
Download SkyWars.jar and put it in your plugins/ directory
Place your schematics in the plugins/SkyWars/schematics directory
Set the lobby with /sw setlobby
Place stone pressure plate in the lobby world for players to join a game
( More info on how to use new map creation tools)
Advanced Setup instructions
(to be written)
Config Example
Requirements
IP: sw.wickedcraft.net
Need help fast?
Check out my Live stream I am often coding live and giving support there for my plugins
I might make this a weekly or daily thing.
Donation & Support:
If you like this server and want to see its continuation and support why not donate?
Or
Notice This plugin is undergoing heavy recoding
Noob Installation Instructions
Download SkyWars.jar and put it in your plugins/ directory
Place your schematics in the plugins/SkyWars/schematics directory
Set the lobby with /sw setlobby
Place stone pressure plate in the lobby world for players to join a game
( More info on how to use new map creation tools)
Advanced Setup instructions
(to be written)
Config Example
Spoiler: Config Example
Code (Text):
lobby:
# The world of the lobby spawn
world: world
# The spawn coordinates (X Y Z and additionally yaw and pitch)
spawn: 0 64 0
# The lobby radius. 0 for global.
radius: 0
que:
# Delay in seconds for game to start without full player count -1 for dont start
start-delay: -1
# Minimum number of players needed before /sw-start can be used. dont make less then 2
min-start-player-count: 2
# Cost to use /sw start
sw-start-cost: 5
# Max time game will wait for more players to join in seconds
max-wait-time: 180
# Seconds till game starts when player uses /sw start command, Gives players chance to buy kits.
force-start-time: 21
game:
world:
# Max number of game play worlds to create. You are insane to set this high
max-worlds: 12
# Max number of spots in the world that are playable. This must be a perfect square nuber!
# Stay in school kids you might learn something....
# World is setup as a big grid. Setting this low will result in multiple worlds being used and may cause lag!
max-games-per-world: 10000
# Allow fire spread in game world?
enable-fire-spread: false
# Enable rain? or storms?
enable-weather: false
# Do you want monsters to spawn?
enable-monster-spawn: false
# Ticks per monster spawn, leave at 0 if you have monster spawn to false
ticks-per-monster-spawn: 0
# Do you want animals to spawn?
enable-animal-spawn: false
# Ticks per animal spawn, leave at 0 if you have animal spawn to false
ticks-per-animal-spawn: 0
# Height that schematics will be pasted at.
game-paste-height: 100
# The allowed radius the player can move in beyond the map
island-buffer: 50 #experiment with this
score:
# Score per kill
per-kill: 3
# Score per win
per-win: 10
# Score on death
on-death: -1
# Score on leave
on-leave: -1
# Score modifier for groups
groups:
example:
per-kill: 3
per-win: 10
on-death: -1
on-leave: -1
# In game scoreboard settings.
scoreboard:
#enabling this causes some lag for larger servers with many players.
block-place: false
# Optional schematic specific configuration
schematics:
schematic-name:
# The minimum amount of players for the timer to start
min-players: 2
# The count down timer before the game starts
timer: 11
# Unused at the moment
statistics:
# Statistics update interval
update-interval: 600
# Top X to be shown on the signs
top: 30
# Whether to use SQL or flat file for storage (FILE or SQL)
data-storage: SQL
# Requires data-storage to be set to SQL
database:
hostname: localhost
port: 3306
username: username
password: password
database: database
version: UUID_V1
# Whether to build the schematic instead of pasting it straight in
# This happens to freeze clients due to the chunk updates
island-building:
enabled: true
# The interval in ticks (1 tick = aprox. 50ms)
interval: 1
# The amount of blocks per tick
blocks-per-tick: 20
# Whether to have the plugin put in the glass cages, disable this if you
# use your own cages in the schematics. This has to be enabled when using
# the island-building feature.
build-cages: true
# Whether to ignore AIR in the schematics (could leave some gaps in some schematics when enabled,
# does improve pasting speed though).
ignore-air: false
# Whether to fill empty chests with the contents of chest.yml. Disable this if you want to use
# schematics it preset chest contents.
fill-empty-chests: true
# Whether to fill already populated chests with the contents of chest.yml.
fill-populated-chests: false
# Whether to use the economy of the server to figure as score
use-economy: false
# Set this to true to disable sound effects durring count down
enable-soundeffects: false
# Whether the chat formatting should be handled by a different plugin (e.g. EssentialsChat)
chat-handled-by-other-plugin: false
# Whether to clear inventory upon game join
clear-inventory-on-join: true
# Whether to save the inventory game join and to restore it on game leave
save-inventory: false
# Commands which should be allowed to be used in a Skywars game
whitelisted-commands: [g, global]
# The world of the lobby spawn
world: world
# The spawn coordinates (X Y Z and additionally yaw and pitch)
spawn: 0 64 0
# The lobby radius. 0 for global.
radius: 0
que:
# Delay in seconds for game to start without full player count -1 for dont start
start-delay: -1
# Minimum number of players needed before /sw-start can be used. dont make less then 2
min-start-player-count: 2
# Cost to use /sw start
sw-start-cost: 5
# Max time game will wait for more players to join in seconds
max-wait-time: 180
# Seconds till game starts when player uses /sw start command, Gives players chance to buy kits.
force-start-time: 21
game:
world:
# Max number of game play worlds to create. You are insane to set this high
max-worlds: 12
# Max number of spots in the world that are playable. This must be a perfect square nuber!
# Stay in school kids you might learn something....
# World is setup as a big grid. Setting this low will result in multiple worlds being used and may cause lag!
max-games-per-world: 10000
# Allow fire spread in game world?
enable-fire-spread: false
# Enable rain? or storms?
enable-weather: false
# Do you want monsters to spawn?
enable-monster-spawn: false
# Ticks per monster spawn, leave at 0 if you have monster spawn to false
ticks-per-monster-spawn: 0
# Do you want animals to spawn?
enable-animal-spawn: false
# Ticks per animal spawn, leave at 0 if you have animal spawn to false
ticks-per-animal-spawn: 0
# Height that schematics will be pasted at.
game-paste-height: 100
# The allowed radius the player can move in beyond the map
island-buffer: 50 #experiment with this
score:
# Score per kill
per-kill: 3
# Score per win
per-win: 10
# Score on death
on-death: -1
# Score on leave
on-leave: -1
# Score modifier for groups
groups:
example:
per-kill: 3
per-win: 10
on-death: -1
on-leave: -1
# In game scoreboard settings.
scoreboard:
#enabling this causes some lag for larger servers with many players.
block-place: false
# Optional schematic specific configuration
schematics:
schematic-name:
# The minimum amount of players for the timer to start
min-players: 2
# The count down timer before the game starts
timer: 11
# Unused at the moment
statistics:
# Statistics update interval
update-interval: 600
# Top X to be shown on the signs
top: 30
# Whether to use SQL or flat file for storage (FILE or SQL)
data-storage: SQL
# Requires data-storage to be set to SQL
database:
hostname: localhost
port: 3306
username: username
password: password
database: database
version: UUID_V1
# Whether to build the schematic instead of pasting it straight in
# This happens to freeze clients due to the chunk updates
island-building:
enabled: true
# The interval in ticks (1 tick = aprox. 50ms)
interval: 1
# The amount of blocks per tick
blocks-per-tick: 20
# Whether to have the plugin put in the glass cages, disable this if you
# use your own cages in the schematics. This has to be enabled when using
# the island-building feature.
build-cages: true
# Whether to ignore AIR in the schematics (could leave some gaps in some schematics when enabled,
# does improve pasting speed though).
ignore-air: false
# Whether to fill empty chests with the contents of chest.yml. Disable this if you want to use
# schematics it preset chest contents.
fill-empty-chests: true
# Whether to fill already populated chests with the contents of chest.yml.
fill-populated-chests: false
# Whether to use the economy of the server to figure as score
use-economy: false
# Set this to true to disable sound effects durring count down
enable-soundeffects: false
# Whether the chat formatting should be handled by a different plugin (e.g. EssentialsChat)
chat-handled-by-other-plugin: false
# Whether to clear inventory upon game join
clear-inventory-on-join: true
# Whether to save the inventory game join and to restore it on game leave
save-inventory: false
# Commands which should be allowed to be used in a Skywars game
whitelisted-commands: [g, global]
Requirements
- WorldEdit
- WorldGuard
- Vault
- A permissions plugin (pex)
- Essentials
- Multiverse-Core
- Spigot or Bukkit 1.8
IP: sw.wickedcraft.net
Need help fast?
Check out my Live stream I am often coding live and giving support there for my plugins
I might make this a weekly or daily thing.
Donation & Support:
If you like this server and want to see its continuation and support why not donate?
Or
Quick facts
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
WickedSkyWars is a free Minecraft Java mod. Downloaded 14,417 times (via Spigot). Download it and open it directly in the game.