I am no longer maintaining this project. The source code is available here: https://github.com/CweepahCraft/SmartGiants
This is just a fun plugin I made that makes Giants a little more intelligent. I also wanted a bit of experience with maintaining plugins for the public, instead of my own use.
Commands and Permissions:
- /smartgiants - smartgiants.configure - Allows you to configure drops.
Giants will do 5 new things, instead of standing there staring into space.
Config walkthrough-
# This plugin and its config are not reloadable.
# Note: This whole plugin is in somewhat of a beta. Use at your own risk.
# Config explanation available here: https://goo.gl/U05dz4
#### Behavior Settings ####
# Should Giants be hostile? (If they are not hostile, they can be compared to sheep. Except useless.)
isHostile: false
# How much damage should Giants do? (5.0 damage is 2.5 hearts)
attackDamage: 5.0
# Should attack damage obey game difficulty (higher for hard mode, less for easy mode)?
damageObeyGameDifficulty: true
# Should this plugin handle drops for giants? Turn this off if you want to let something else manage them.
handleDrops: true
# How fast should giants move? This value is used to set the generic attribute. Treat it how you would if you were spawning it in game with NBT data.
movementSpeed: 0.3
# How far away (in blocks) should they be able to see players? This affects following distance for both tempting with apples and attacking players.
followRange: 16.0
# What should the maximum health of giants be?
maxHealth: 100.0
# Should Giants take arrow damage?
giantsTakeArrowDamage: true
# Should Giants take tipped arrow damage?
giantsTakeTippedArrowDamage: true
#### Natural spawn settings. ####
# Let Giants spawn naturally?
naturalSpawns: false
# Spawn frequency (Witch is 5, Zombie is 100)
frequency: 5
# The smallest possible group size that can spawn
minGroupAmount: 1
# The largest possible group size that can spawn
maxGroupAmount: 1
# Should they spawn during day, or at night? (true = During the day, false = At night)
daylight: false
# Which worlds can they spawn in?
# Example -
# worlds:
# - main
# - main_resource
worlds: []
Note: This does not really have a practical purpose, nor am I implying that it does. It is arguably cute though, if you're into that kind of thing.
![[IMG]](//proxy.spigotmc.org/61ce7ef2cd1b20cc882baebee1794d7655e3701f?url=http%3A%2F%2Fi.imgur.com%2FCwoYYuU.png)
This is just a fun plugin I made that makes Giants a little more intelligent. I also wanted a bit of experience with maintaining plugins for the public, instead of my own use.
Commands and Permissions:
- /smartgiants - smartgiants.configure - Allows you to configure drops.
Giants will do 5 new things, instead of standing there staring into space.
- Follow you if you have an apple in your hand.
- Walk around every once in a while.
- Look at nearby players.
- Look around randomly.
- Attack players. (optional)
Config walkthrough-
Code (Text):
# This plugin and its config are not reloadable.
# Note: This whole plugin is in somewhat of a beta. Use at your own risk.
# Config explanation available here: https://goo.gl/U05dz4
#### Behavior Settings ####
# Should Giants be hostile? (If they are not hostile, they can be compared to sheep. Except useless.)
isHostile: false
# How much damage should Giants do? (5.0 damage is 2.5 hearts)
attackDamage: 5.0
# Should attack damage obey game difficulty (higher for hard mode, less for easy mode)?
damageObeyGameDifficulty: true
# Should this plugin handle drops for giants? Turn this off if you want to let something else manage them.
handleDrops: true
# How fast should giants move? This value is used to set the generic attribute. Treat it how you would if you were spawning it in game with NBT data.
movementSpeed: 0.3
# How far away (in blocks) should they be able to see players? This affects following distance for both tempting with apples and attacking players.
followRange: 16.0
# What should the maximum health of giants be?
maxHealth: 100.0
# Should Giants take arrow damage?
giantsTakeArrowDamage: true
# Should Giants take tipped arrow damage?
giantsTakeTippedArrowDamage: true
#### Natural spawn settings. ####
# Let Giants spawn naturally?
naturalSpawns: false
# Spawn frequency (Witch is 5, Zombie is 100)
frequency: 5
# The smallest possible group size that can spawn
minGroupAmount: 1
# The largest possible group size that can spawn
maxGroupAmount: 1
# Should they spawn during day, or at night? (true = During the day, false = At night)
daylight: false
# Which worlds can they spawn in?
# Example -
# worlds:
# - main
# - main_resource
worlds: []
![[IMG]](http://proxy.spigotmc.org/61ce7ef2cd1b20cc882baebee1794d7655e3701f?url=http%3A%2F%2Fi.imgur.com%2FCwoYYuU.png)
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.8, 1.9, 1.10
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
SmartGiants is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9, 1.10, 1.11 and newer. Downloaded 12,035 times (via Spigot). Download it and open it directly in the game.