ModsJava
Medieval Roleplay Engine
Java mod listed for Minecraft 1.19–26.x. Downloads from the MC Java Mods app on Android.
⬇ Download on SpigotMedieval Roleplay Engine
Description
Medieval Roleplay Engine is a Minecraft plugin for players to use to roleplay more effectively. It currently supports Character Cards, Birds, Emotes, Dice, and different types of chats including local, global, whisper, yell, and local out-of-character.
Works well with
Medieval Roleplay Engine is the centre of the medieval roleplay set of Dan's Plugins. These plugins suit the same kind of server and run side by side; none of them is required. Medieval Factions and Mailboxes are declared as soft dependencies in plugin.yml, which only makes this plugin load after them: Medieval Roleplay Engine does not call into either one.
For a survival server, the survival flavour set goes well alongside: Food Spoilage, Wild Pets, SimpleSkills.
Every plugin above is listed on dansplugins.com. Medieval Roleplay Engine is listed at dansplugins.com/resources/medieval-roleplay-engine and can be installed in game with Dan's Plugin Manager: /dpm get medievalroleplayengine.
Installation
Supported versions
Release 1.16.2 runs on Minecraft 1.19.4, 1.21.11, 26.2 and 26.3 (Spigot and its forks): it was started on a real server of each version, where it enabled cleanly, registered every command, stopped cleanly and started a second time on the data it wrote. Every release from now on is started on each version the plugin supports ( minecraft-versions.json in the repository) before it is published.
Release channels
This page mirrors the stable channel: the latest non-prerelease GitHub release. A dev pre-release built from every push to the default branch is available on GitHub for testing ( /dpm get --experimental). Details: Release channels.
Links
Usage reporting
Usage reporting is on by default: when the plugin is enabled, and each time one of its commands is used, it sends its name, version and the command's name ( startup and command events) to https://trace.danielstephenson.dev so it is known which plugins are actually in use. Nothing about players, worlds or IPs is sent, and nothing typed after a command. The plugin says on every startup whether reporting is on. Each event also carries a random server ID (the server-id line in plugins/trace/config.yml) so
servers can be counted rather than events. It identifies no person, account or IP address; delete
the line to get a new one.
To turn it off:
Details: https://danielstephenson.dev/usage-reporting
License
Open source under the GPL-3 license — see the repository for the full text.
Community
Part of the Dan's Plugins Community. Contributions are welcome — see the repository's contributing guide. Questions and support: the Discord above, not the review box (reviews cannot be answered).
Description
Medieval Roleplay Engine is a Minecraft plugin for players to use to roleplay more effectively. It currently supports Character Cards, Birds, Emotes, Dice, and different types of chats including local, global, whisper, yell, and local out-of-character.
Works well with
Medieval Roleplay Engine is the centre of the medieval roleplay set of Dan's Plugins. These plugins suit the same kind of server and run side by side; none of them is required. Medieval Factions and Mailboxes are declared as soft dependencies in plugin.yml, which only makes this plugin load after them: Medieval Roleplay Engine does not call into either one.
- Medieval Factions (SpigotMC, /dpm get medievalfactions): nation-like factions with land claims, diplomacy and laws. Medieval Factions is the companion factions plugin; its add-ons are listed in its Expansions section.
- Mailboxes (SpigotMC, /dpm get mailboxes): persistent mail between players, with item attachments.
- Medieval Economy (SpigotMC, /dpm get medievaleconomy): a coinpurse and a physical currency item.
- PlayerLore (SpigotMC, /dpm get playerlore): players write their own lore onto their items.
- Medieval Cookery (no SpigotMC page, no stable release yet): cooking recipes for custom foods, defined by the server owner.
- Conquest Recipes (SpigotMC, /dpm get conquestrecipes): recipes for historical weapons, armour and shields named to match the Conquest resource pack.
For a survival server, the survival flavour set goes well alongside: Food Spoilage, Wild Pets, SimpleSkills.
Every plugin above is listed on dansplugins.com. Medieval Roleplay Engine is listed at dansplugins.com/resources/medieval-roleplay-engine and can be installed in game with Dan's Plugin Manager: /dpm get medievalroleplayengine.
Installation
- Download the jar from this page (the download button links to the stable release on GitHub), or run /dpm get medievalroleplayengine with Dan's Plugin Manager.
- Place the jar in your server's plugins folder.
- Restart the server.
Supported versions
Release 1.16.2 runs on Minecraft 1.19.4, 1.21.11, 26.2 and 26.3 (Spigot and its forks): it was started on a real server of each version, where it enabled cleanly, registered every command, stopped cleanly and started a second time on the data it wrote. Every release from now on is started on each version the plugin supports ( minecraft-versions.json in the repository) before it is published.
Release channels
This page mirrors the stable channel: the latest non-prerelease GitHub release. A dev pre-release built from every push to the default branch is available on GitHub for testing ( /dpm get --experimental). Details: Release channels.
Links
- Source code (GitHub)
- All releases
- Wiki
- Medieval Roleplay Engine on dansplugins.com
- Report a bug
- Support Discord (Dan's Plugins Community)
- bStats
Usage reporting
Usage reporting is on by default: when the plugin is enabled, and each time one of its commands is used, it sends its name, version and the command's name ( startup and command events) to https://trace.danielstephenson.dev so it is known which plugins are actually in use. Nothing about players, worlds or IPs is sent, and nothing typed after a command. The plugin says on every startup whether reporting is on. Each event also carries a random server ID (the server-id line in plugins/trace/config.yml) so
servers can be counted rather than events. It identifies no person, account or IP address; delete
the line to get a new one.
To turn it off:
- usage-reporting.enabled: false in this plugin's config.yml (or /rpconfig set usage-reporting.enabled false; either way it takes effect on the next restart)
- for every plugin on the server that reports to trace: enabled: false in plugins/trace/config.yml (written by the first such plugin to start)
- the environment variable TRACE_USAGE_REPORTING=off or DO_NOT_TRACK=1
Details: https://danielstephenson.dev/usage-reporting
License
Open source under the GPL-3 license — see the repository for the full text.
Community
Part of the Dan's Plugins Community. Contributions are welcome — see the repository's contributing guide. Questions and support: the Discord above, not the review box (reviews cannot be answered).
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.19, 1.21, 26.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Medieval Roleplay Engine is a free Minecraft Java mod. Compatible with Minecraft 1.19, 1.21, 26.2, 26.3. Downloaded 11,733 times (via Spigot). Download it and open it directly in the game.