Home›Java›Mods›FFA | CUSTOM KIT| SCOREBOARD | MAPCHANGE | CUSTOM MESSAGES | POINTS | STATS GUI | BUNGEECORD SUPPORT
ModsJava
FFA | CUSTOM KIT| SCOREBOARD | MAPCHANGE | CUSTOM MESSAGES | POINTS | STATS GUI | BUNGEECORD SUPPORT
Welcome to my new Game Mode.
It's a continuation of my plugin KnockIt.
If you like the resource, you can write a positive review and give a positive raiting. I would be happy.
THIS PROJECT IS FINISHED. NO MORE CONTENT UPDATES COMMING!
Thanks for over 6000 downloads! This is amazing!
Here is a list with some features of this plugin:
- Full BungeeCord support
- Point system
- Stats system
- Stats command
- Points command
- Custom help command
- Complete without MySQL
- Custom tablist
- All messages are customisable
- Teleport on join
- Spawn system
- Custom death message
- Custom join message
- Custom leave message
- Spawn kit
- Custom names for all kit items
- Plugin updater
- Custom permissions
- Stats Scoreboard
- Points Command
- Mapchange
- Mapchange GUI
- Stats GUI
- Bounty System
- Bounty Command
- Custom kit
- Setkit command
- Ranking System
Here is the default config:
Spoiler: Config
FFA:
#Prefix woooho!
Prefix: '&e&lFFA &7>> '
#Here you can set some numbers
Integer:
#The delay in seconds when the mapchange got triggered
MapchangeDelay: 300
#The countdown you must wait until you got teleported
SpawnCountdown: 5
#Here you can make some rules
#true for use, false for not use
BlockFoodLoose: true
UseMapchange: true
BlockInteract: true
UseScoreboard: true
#Here you can change how many points a player gets
#and loose
Points:
LoosePointsOnDeath: 5
AddPointsOnKill: 5
#Here you can change how many exp a player gets
#When he kill someone
Exp:
AddExpOnKill: 2
#Here you can set the tablist header and footer
Tablist:
Header: '&7Welcome to'
Footer: '&bFFA!'
#Permissions for every command! Yeah!
Permissions:
SetmapCMD: FFA.SetmapCMD
PointsCMD: FFA.PointsCMD
BuildCMD: FFA.BuildCMD
AdminCMD: FFA.AdminCMD
MapchangeCMD: FFA.MapchangeCMD
RemoveBounty: FFA.RemoveBounty
SetkitCMD: FFA.SetkitCMD
#Here you can set what text will
#come after the Prefix on the scoreboard
#header
Scoreboard:
DisplayName: '&cStats'
#Messages make so much fun!
#Reminder: You can't use placeholders for all messages!
Messages:
Join: '&e%player% &7joined &bFFA'
Leave: '&e%player% &7leaved &bFFA'
UnknownCMD: '&cUnknown command!'
SpawnTeleport: '&7You will be teleportet to the &eSpawn &7in &e5 &7seconds!'
Setspawn: '&eSpawn &7have been set to your location!'
PlayerNotFound: '&cPlayer not found!'
MapLimitReached: '&cYou have reached the &4Maplimit&c!'
Mapchange:
ChangeInTwoMinutes: '&7The &eMap &7changes in &e2 minutes&7!'
ChangeInOneMinutes: '&7The &eMap &7changes in &e2 minutes&7!'
ChangeInHalfMinute: '&7The &eMap &7changes in &e30 seconds&7!'
ChangeInTenSeconds: '&7The &eMap &7changes in &e10 seconds&7!'
ChangeInFiveSeconds: '&7The &eMap &7changes in &e5 seconds&7!'
ForceMapchange: '&7The &eMapchange &7has been forced!'
Bounty:
FailLevel: '&cIf you want to see the levels type &4/bountyhunter level &c!'
Level1: '&7You have created the &6Level 1 Bounty &7on your target.'
TargetMessage:
Level1: '&7An &6Level 1 Bounty&7 have been placed on your head!'
Level2: '&7An &6Level 2 Bounty&7 have been placed on your head!'
Level3: '&7An &6Level 3 Bounty&7 have been placed on your head!'
Level4: '&7An &6Level 4 Bounty&7 have been placed on your head!'
Level5: '&7An &6Level 5 Bounty&7 have been placed on your head!'
Level6: '&7An &6Level 6 Bounty&7 have been placed on your head!'
Level2: '&7You have created the &6Level 2 Bounty &7on your target.'
Level3: '&7You have created the &6Level 3 Bounty &7on your target.'
Level4: '&7You have created the &6Level 4 Bounty &7on your target.'
Level5: '&7You have created the &6Level 5 Bounty &7on your target.'
Level6: '&7You have created the &6Level 6 Bounty &7on your target.'
Setkit: '&7You set the new &eKit&7!'
#Set the titles
Titles:
Title:
DisableBuild: '&eBuild-Mode'
EnableBuild: '&eBuild-Mode'
Subtitle:
DisableBuild: '&cdisabled'
EnableBuild: '&aenabled'
#Set the rank names
Ranks:
Rank1: '&fNovice'
Rank2: '&eSoldier'
Rank3: '&aFighter'
Rank4: '&cVeteran'
Rank5: '&bLegend'
Rank6: '&dHero'
Rank7: '&6Master'
Rank8: '&4Legendary Master'
#After this line, don't edit anything! You can break the complete mapchange with it!
MapCount: 0
MapID: 1
Code (Text):
FFA:
#Prefix woooho!
Prefix: '&e&lFFA &7>> '
#Here you can set some numbers
Integer:
#The delay in seconds when the mapchange got triggered
MapchangeDelay: 300
#The countdown you must wait until you got teleported
SpawnCountdown: 5
#Here you can make some rules
#true for use, false for not use
BlockFoodLoose: true
UseMapchange: true
BlockInteract: true
UseScoreboard: true
#Here you can change how many points a player gets
#and loose
Points:
LoosePointsOnDeath: 5
AddPointsOnKill: 5
#Here you can change how many exp a player gets
#When he kill someone
Exp:
AddExpOnKill: 2
#Here you can set the tablist header and footer
Tablist:
Header: '&7Welcome to'
Footer: '&bFFA!'
#Permissions for every command! Yeah!
Permissions:
SetmapCMD: FFA.SetmapCMD
PointsCMD: FFA.PointsCMD
BuildCMD: FFA.BuildCMD
AdminCMD: FFA.AdminCMD
MapchangeCMD: FFA.MapchangeCMD
RemoveBounty: FFA.RemoveBounty
SetkitCMD: FFA.SetkitCMD
#Here you can set what text will
#come after the Prefix on the scoreboard
#header
Scoreboard:
DisplayName: '&cStats'
#Messages make so much fun!
#Reminder: You can't use placeholders for all messages!
Messages:
Join: '&e%player% &7joined &bFFA'
Leave: '&e%player% &7leaved &bFFA'
UnknownCMD: '&cUnknown command!'
SpawnTeleport: '&7You will be teleportet to the &eSpawn &7in &e5 &7seconds!'
Setspawn: '&eSpawn &7have been set to your location!'
PlayerNotFound: '&cPlayer not found!'
MapLimitReached: '&cYou have reached the &4Maplimit&c!'
Mapchange:
ChangeInTwoMinutes: '&7The &eMap &7changes in &e2 minutes&7!'
ChangeInOneMinutes: '&7The &eMap &7changes in &e2 minutes&7!'
ChangeInHalfMinute: '&7The &eMap &7changes in &e30 seconds&7!'
ChangeInTenSeconds: '&7The &eMap &7changes in &e10 seconds&7!'
ChangeInFiveSeconds: '&7The &eMap &7changes in &e5 seconds&7!'
ForceMapchange: '&7The &eMapchange &7has been forced!'
Bounty:
FailLevel: '&cIf you want to see the levels type &4/bountyhunter level &c!'
Level1: '&7You have created the &6Level 1 Bounty &7on your target.'
TargetMessage:
Level1: '&7An &6Level 1 Bounty&7 have been placed on your head!'
Level2: '&7An &6Level 2 Bounty&7 have been placed on your head!'
Level3: '&7An &6Level 3 Bounty&7 have been placed on your head!'
Level4: '&7An &6Level 4 Bounty&7 have been placed on your head!'
Level5: '&7An &6Level 5 Bounty&7 have been placed on your head!'
Level6: '&7An &6Level 6 Bounty&7 have been placed on your head!'
Level2: '&7You have created the &6Level 2 Bounty &7on your target.'
Level3: '&7You have created the &6Level 3 Bounty &7on your target.'
Level4: '&7You have created the &6Level 4 Bounty &7on your target.'
Level5: '&7You have created the &6Level 5 Bounty &7on your target.'
Level6: '&7You have created the &6Level 6 Bounty &7on your target.'
Setkit: '&7You set the new &eKit&7!'
#Set the titles
Titles:
Title:
DisableBuild: '&eBuild-Mode'
EnableBuild: '&eBuild-Mode'
Subtitle:
DisableBuild: '&cdisabled'
EnableBuild: '&aenabled'
#Set the rank names
Ranks:
Rank1: '&fNovice'
Rank2: '&eSoldier'
Rank3: '&aFighter'
Rank4: '&cVeteran'
Rank5: '&bLegend'
Rank6: '&dHero'
Rank7: '&6Master'
Rank8: '&4Legendary Master'
#After this line, don't edit anything! You can break the complete mapchange with it!
MapCount: 0
MapID: 1
Here is a list with all commands and permissions:
(permissions are customisable!)
Spoiler: Commands and Permissions
Code (Text):
- /ffa - Shows general information about the plugin - None
- /help - Shows plugin user help - None
- /points - Shows points commands - FFA.PointsCMD
- /setmap - Set the spawn to your location - FFA.SetmapCMD
- /spawn - Teleports you with a delay to the spawn - None
- /stats - Shows stats - None
- /admin - Shows admin commands - FFA.AdminCMD
- /build - Change Build-Mode - FFA.BuildCMD
- /mapchange - See mapchange commands - FFA.MapchangeCMD
- /bounty - See Bounty commands - None
- /bounty remove [Player] - Removes Bounty from a player - FFA.RemoveBounty
- /setkit - Set the kit - FFA.SetkitCMD
- /help - Shows plugin user help - None
- /points - Shows points commands - FFA.PointsCMD
- /setmap - Set the spawn to your location - FFA.SetmapCMD
- /spawn - Teleports you with a delay to the spawn - None
- /stats - Shows stats - None
- /admin - Shows admin commands - FFA.AdminCMD
- /build - Change Build-Mode - FFA.BuildCMD
- /mapchange - See mapchange commands - FFA.MapchangeCMD
- /bounty - See Bounty commands - None
- /bounty remove [Player] - Removes Bounty from a player - FFA.RemoveBounty
- /setkit - Set the kit - FFA.SetkitCMD
List of planned features and planned version releases:
When you downloaded FFA, put the "FFA.jar" in the plugins folder.
Then restart/reload the server.
Configure the plugin as you want and restart/reload the server again.
If you want to use the mapchange, you must set all 8 spawns with /setspawn. If you don't want to use the mapchange, you must set spawn no. 1.
Then you can have fun with the plugin!
I don't give support in the review section!
If you want support, you can make a post in the discussion section, or write me a SpigotPM.
If you like the resource, you can write a positive review. I would be happy.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.8, 1.9, 1.10
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
FFA | CUSTOM KIT| SCOREBOARD | MAPCHANGE | CUSTOM MESSAGES | POINTS | STATS GUI | BUNGEECORD SUPPORT is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9, 1.10, 1.11. Downloaded 11,236 times (via Spigot). Download it and open it directly in the game.