A cursed shader using swapped math for some interesting results:
- = *
- = / and vice versa
This is a shader only intended for cursed and fun purposes, so I don't reccomend using it as a general resource pack.
What does it do?
Because of the way that it inverts math, it comes out with some rather peculiar results:
- Beacons are double
- Blocks that use some form of transparency are invisible
- End portals are pink and rendered completely differently
- Mobs are greatly affected by light direction
- Blocks are black
- Clouds are gone
- Shadows render using blocks(How, I don't know)
- Player is invisible
- Armour is invisible
- UI is invisible
- The panorama screen is very broken and often shows the dirt background
WARNING: You can't see UI, so only enable it when in game and take it out the RP folder after, if you don't have good button memory
As this isn't a main project, it won't be updated as much in the future, and bvecause the system has changed, I might not port it to newer versions due to compatibility issues because of limited features with core shaders
- Edition: Minecraft Java
- File type: .zip (resource pack)
- Minecraft versions listed: 1.20.3, 1.20.4
- How to install: Download the .zip resource pack — do not unzip it. → Put it in .minecraft/resourcepacks. → Enable it in Options → Resource Packs.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java resource packs walks through it step by step.
- Downloads as Cursed Shader.zip
- Download size: 1.6 MB
- Download link checked 6 Sept 2026 — working
These come from our own check of the pack file, not from the source page.