HomeJavaMods<Legacy> Minesweeper ⚠ ☠ [for GameBox v2]
<Legacy> Minesweeper ⚠ ☠  [for GameBox v2]
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<Legacy> Minesweeper ⚠ ☠ [for GameBox v2]

⬇ Download on Spigot
This game depends on my plugin GameBox!

minesweeper.png
Identify the positions of the mines without clicking them!

Fun inventory game. Take a look at the pictures below ;)







This game depends on my plugin GameBox. It is one of many inventory games for which GameBox provides a neat GUI and lots of customization.
Take a look at the GameBox page for the other games :)




To start a game open the GameBox gui with /gb ( /games, /gamebox) and click on Minesweeper. You can also use a hub item if you configured the hub mode in the GameBox configuration file. Or the minesweeper shortcut command (see GameBox page).


Per default GameBox will give you access to an easy, normal, hard and a competition mode. You can change all that in the configuration file of Minesweeper.​



If you like inventory games, you could also take a look at Battleship and GemCrush ;) or express your happiness with a small donation [​IMG]


Some pictures (outdated... I will update the description after my travels):
Spoiler: Gamestart
start.png

Spoiler: Ingame Nr. 1
playing1.png

Spoiler: Ingame Nr. 2
playing2.png

Spoiler: Won a game
won.png


default configuration file:
Code (YAML):
# ----------------------------------------------------------------------------#
#                                                                             #
#                             Minesweeper config                              #
#                                                                             #
# ----------------------------------------------------------------------------#

# name of the language file (in the folder 'language')
langFile
: "default"

gameBox
:
  mainButton
:
    # define the Material and data for the button (format: 'material:data')
    materialData
: "TNT"
    # display name of the button
    displayName
: "&3Minesweeper"
    # lore of the button
    lore
:
   - ""
    - "&1Watch your step..."
  gameButtons
:
    easy
:
      materialData
: "WOOL:13"
      displayName
: "&aEasy"
      lore
:
     - ""
      - "&1Mines
: &r5"
      - "&1Cost
: &45"
      - "&1Reward
: &a7"
      mines
: 5
      slot
: 11
      cost
: 5
      reward
: 7
    normal
:
      materialData
: "WOOL:1"
      displayName
: "&6Normal"
      lore
:
     - ""
      - "&1Mines
: &r8"
      - "&1Cost
: &410"
      - "&1Reward
: &a15"
      mines
: 8
      cost
: 10
      reward
: 15
      slot
: 20
    hard
:
      materialData
: "WOOL:14"
      displayName
: "&cHard"
      lore
:
     - ""
      - "&1Mines
: &r10"
      - "&1Cost
: &415"
      - "&1Reward
: &a25"
      - "&1Tokens
: &a1"
      mines
: 10
      slot
: 29
      cost
: 15
      reward
: 25
      tokens
: 1
    saveStats
:
      materialData
: "diamond_block"
      displayName
: "&c&lCompetition"
      lore
:
     - ""
      - "&3&lThis is played on a big grid!"
      - "&1Mines
: &r13"
      - "&cClimb up the &ltop list"
      - "&aGood luck!"
      - ""
      - "&1Cost
: &450"
      - "&1Reward
: &a75"
      - "&1Tokens
: &a3"
      mines
: 13
      big
: true
      slot
: 24
      cost
: 50
      reward
: 75
      # if true the best score of this button is saved
      saveStats
: true
      tokens
: 3
  topListButtons
:
    # use the same key as the game you want to display the top list for
    #   for that button 'saveStats' must be true (see above)
    saveStats
:
      materialData
: "diamond_block"
      displayName
: "&cTop list"
      lore
:
     - ""
      - "&cCompetition &1top list"
      slot
: 33
      # inventory title of the top list (%player% and %game%)
      inventoryTitle
: '              Top List'
      # Lore of the skulls in the inventory. Use %rank% for the rank and %time% for the time in 'mm:ss'
      skullLore
:
     - ''
      - '&6Rank:&1 %rank%'
      - '&6Time:&1 %time%'


rules
:
  # enable/disable sound
  playSounds
: true
  # when you reveal an empty slot automatic revealing will uncover all attached empty slots until the first slot
  #   is not empty
  # change this to true if you DON'T want this option
  turnOffAutomaticRevealing
: false


# requires vault and an economy plugin
#   to enable economy do not forget to enable it for GameBox too
economy
:
  enabled
: false


# use "Material:data" or "ID:data"
materials
:
  cover
: "160:7"
  flag
: "SIGN"
  mine
: "TNT"
  warning
: "WOOL:1"

displaynames
:
  cover
: "&bCover"
  warning
: "&cWarning"
  mine
: "&4Mine"
  flag
: "&1Flag"



To come:
Nothing planed for Minesweeper atm


Please contact me with ideas


Got any bugs or suggestions? Please tell me in the discussion.

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

<Legacy> Minesweeper ⚠ ☠ [for GameBox v2] is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9, 1.10, 1.11 and newer. Downloaded 10,569 times (via Spigot). Download it and open it directly in the game.

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