



This resource pack changes the Totem of Undying texture to the one seen at MINECON 2016 shortly before the item's reveal.
I would have just...grabbed the image off the wiki and called it a day, but unfortunately the image there was enlarged to 128x128, and it wouldn't downscale properly on any image editing software I tried. So I did what any logical person would do and...recreated it by hand. Yep, that's right. Honestly, though, it was more fun that way, as I could have fun making something, as well as learn a little more about the Programmer Art style.
As with my previous resource pack, there are two versions. One is the normal version, and the other replaces the centre emerald with a ruby. This is for those who use Ruby Emeralds and other similar mods.
As the texture itself was made when Programmer Art was still the primary art style for Minecraft, this is meant to be used with them. However, for those who use Jappa's textures but still wish to use the prerelease Totem design, I heavily recommend using Unovian's reshade. I'm not affiliated with them or anything; I just think it's really well done.
Enjoy!
- Edition: Minecraft Java
- File type: .zip (resource pack)
- Minecraft version listed: 1.20.2
- How to install: Download the .zip resource pack — do not unzip it. → Put it in .minecraft/resourcepacks. → Enable it in Options → Resource Packs.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java resource packs walks through it step by step.
- Downloads as Prerelease Totem of Undying (Ruby).zip
- Download size: 2 KB
- Download link checked 10 Sept 2026 — working
These come from our own check of the pack file, not from the source page.