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Land of Light NPC Mannequins
ResourcepacksJava

Land of Light NPC Mannequins

by Shinjo · on Modrinth

⬇ Download on Modrinth
Land of Light NPC Mannequins — screenshot 1Land of Light NPC Mannequins — screenshot 2Land of Light NPC Mannequins — screenshot 3Land of Light NPC Mannequins — screenshot 4

Display of Skins in this texture pack

Description

This Resource Pack replaces the nine default player textures and therefore the mannequins to look like background Ultras from the movie Mega Monster Battle: Ultra Galaxy Legend. Each come in Wide and Slim arm sizes.

Can still be used on versions before mannequins were added but after 1.19.3 when new default player skins were added.

Uses [ETF] Entity Texture Features for mob variants. Still usable without, but won't see variants only the default Alex or basic nine player skins.

Spawn egg command

Alex slim (default variants)

/give @p allay_spawn_egg[lore=[[{text:"Swatch!",italic:false}]],entity_data={id:mannequin}]

Steve wide (Ultra heroes variants)

/give @p allay_spawn_egg[lore=[[{text:"Swatch!",italic:false}]],entity_data={id:mannequin,profile:{texture:"entity/player/wide/steve",model:wide}}]
Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java resource packs walks through it step by step.

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These come from our own check of the pack file, not from the source page.

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