This plugin expands the possibilities of fishing in Minecraft. It adds a flexible catch setup, a store for selling the catch. The plugin can be fully adapted to any language (from the menu title to any message).
Wiki page NoOneRods add-on
Spanish translation by RaphaelSimon
Wiki page NoOneRods add-on
Spanish translation by RaphaelSimon
There are already more than 30+ catch options ready, you can fully customize them, add new ones or delete them. Below I will give some examples from the standard config.
!Since version 1.0.7!, new conditions for the catch have been added:
weather, time, difficulty, height Y.
Spoiler: Catch Example
ANGLERFISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzMzYzUxNmYzZjM4MDkxNmQ0MWE5MzU1YTMxOWY4NTk0M2FhY2M4YTljMWI0YTEzODAxNzQ4NGI2MTExNGY2OCJ9fX0="
name: "#6a6868Anglerfish"
lore:
- "#6a6868Weight: &7%weight% kg"
- "#6a6868Rarity: %rarity%"
- "#6a6868Catch time: &7%catch_time%"
- "#6a6868Catcher: &7%catcher_name%"
minimal-weight: 100
maximum-weight: 150
price: 100
CustomModelData: 1
biome:
- "ALL"
interactivecmd:
- "effect give %player% regeneration 5 5"
rarity: legendary
glow: true
shiny: false
hideenchants: false
checkDifficulty:
enabled: true
difficulty: easy
checkTime:
enabled: true
time: day #or night
checkWeather:
enabled: true
weather: rain #or sun
checkYpos:
enabled: true
minY: 10
maxY: 50
CustomCompetitionPoint:
enabled: true
point: 15
FishDiaryHide: false
Code (Text):
ANGLERFISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzMzYzUxNmYzZjM4MDkxNmQ0MWE5MzU1YTMxOWY4NTk0M2FhY2M4YTljMWI0YTEzODAxNzQ4NGI2MTExNGY2OCJ9fX0="
name: "#6a6868Anglerfish"
lore:
- "#6a6868Weight: &7%weight% kg"
- "#6a6868Rarity: %rarity%"
- "#6a6868Catch time: &7%catch_time%"
- "#6a6868Catcher: &7%catcher_name%"
minimal-weight: 100
maximum-weight: 150
price: 100
CustomModelData: 1
biome:
- "ALL"
interactivecmd:
- "effect give %player% regeneration 5 5"
rarity: legendary
glow: true
shiny: false
hideenchants: false
checkDifficulty:
enabled: true
difficulty: easy
checkTime:
enabled: true
time: day #or night
checkWeather:
enabled: true
weather: rain #or sun
checkYpos:
enabled: true
minY: 10
maxY: 50
CustomCompetitionPoint:
enabled: true
point: 15
FishDiaryHide: false
Rarity affects the cost by working as a modifier. The formula for calculating the price: price + weight / 5 * rarity modifier.
/nfreload - reload configuration | permission - nf.reload
/nfsell - open fish market | permission - nf.sell
/nfbuy - open bait market | permission - nf.buy
/nfhelp - show info about commands | permission - nf.help
/nfdiary - show info about catches | permission - nf.diary
/nfcompetition - show info about currently competition | permission - nf.competition
/nfcompetition start <days> <hours> <minutes> <seconds> | permission - nf.competitionstart
/nfswitch - changes the fishing mode from vanilla to custom | permission - nf.switch
Placeholders list:
* %nf_caughtcount% - returns the number of fish from NoOneFishing caught by the players
* %nf_common_caughtcount% - returns the number of common fish from NoOneFishing caught by the players
* %nf_uncommon_caughtcount% - returns the number of uncommon fish from NoOneFishing caught by the players
* %nf_rare_caughtcount% - returns the number of rare fish from NoOneFishing caught by the players
* %nf_mythical_caughtcount% - returns the number of mythical fish from NoOneFishing caught by the players
* %nf_legendary_caughtcount% - returns the number of legendary fish from NoOneFishing caught by the players
* %nf_divine_caughtcount% - returns the number of divine fish from NoOneFishing caught by the players
* %nf_ maxweight % - returns the weight of the largest fish that the player has caught all the time
* %nf_competition_wins% - returns the number of wins in the competition
* %nf_competition_first_place% - returns the name of the player in the first place
* %nf_competition_second_place% - returns the name of the player in the second place
* %nf_competition_third_place% - returns the name of the player in the third place
* %nf_competition_place% - returns information about the current position of the player in the competition leaderboard
* %nf_competition_point% - returns information about the current points of the player
* %nf_competition_timeleft% - returns the time until the end of the competition
[✔] - Competition
[✖] - The ability to add and customize the catch through the in-game GUI
[✔] - Placeholders in PlaceholderAPI
[✔] - Custom actions when interacting with fish
[✔] - A menu with a list of all the catch with all the information about it
[✔] - Fix Bugs
Discord: https://discord.gg/qCeKn2MC99
Discussion: https://www.spigotmc.org/threads/noonefishing-30-unique-fish-with-rarity-weight-enchants-biome-dependence-baits-competition.512939/
Private message: https://www.spigotmc.org/conversations/add?to=NoOneBoss
Spoiler: Default config
prefix: "&7(#6e7b9fNoOneFishing&7) &r"
settings:
check-open-water: true
use-custom-check-open-water: false
custom-check-open-water:
Xradius: 1
Yradius: 1
Zradius: 1
check-ow-message: true
vanilla-drop: true
vanilla-drop-chance: 10
timeformat:
d: "d"
h: "h"
m: "m"
s: "s"
timezone:
usetimezone: false #false = the time of the dedicated server will be used
UTC: +1
baitparticles: true
antiafk: true
antiafkmsg: "Ay-yay-yay you can't stand afk!"
antiafk-action:
#summon/cancel/console
type: summon
mob: PUFFERFISH
#if type: console
#command: "effect give %player% minecraft:poison 10 1"
bait-stack: true
fishselling: true #disables the cost of fish and the /nfsell command
competition:
enable: true
min-players: 3
actionbar: true
actionbartext: "&bFishing competition &8|&7 Time left: &3%time% &8|&7 Point: &3%point% &8|&7 Place: &3%place%"
WorldGuardHook:
enable: true
message: "#bbb5bbThe competition takes place in these regions: #0799c3%regions%"
regions:
- "__global__" #automatically replaced with " global" in the message
worldblacklist:
- "world_nether"
- "world_the_end"
typepoints:
common: 1
uncommon: 2
rare: 3
mythical: 5
legendary: 10
divine: 20
starts_every:
d: 0
h: 1
m: 0
s: 0
duration:
d: 0
h: 0
m: 10
s: 0
rewards:
firstplace:
command:
- "effect give %name% minecraft:hero_of_the_village 300 3"
- "give %name% diamond"
secondplace:
command:
- "effect give %name% minecraft:hero_of_the_village 300 2"
thirdplace:
command:
- "effect give %name% minecraft:hero_of_the_village 300 1"
sellmenu:
title: "Catch market"
sellbtn:
item: "EMERALD"
name: "#00c24eSell"
lore:
- "&7Click to sell!"
listmenu:
mainmenu:
title: "Fishing diary"
statistic:
material: CONDUIT
name: "#a8dbe9&lCatch statistic"
lore:
- "#a8dbe9Total amount of catch: &7%nf_caughtcount%"
- "#bbb5bbCommon #a8dbe9catch caught: &7%nf_common_caughtcount%"
- "#6c9394Uncommon #a8dbe9catch caught: &7%nf_uncommon_caughtcount%"
- "#2758a6Rare #a8dbe9catch caught: &7%nf_rare_caughtcount%"
- "#8927a6Mythical #a8dbe9catch caught: &7%nf_mythical_caughtcount%"
- "#ec7504Legendary #a8dbe9catch caught: &7%nf_legendary_caughtcount%"
- "#ec0404Divine #a8dbe9catch caught: &7%nf_divine_caughtcount%"
playerstatistic:
name: "#e4c300&lYour statistic"
lore:
- "#e4c300Maximum catch weight: &7%nf_maxweight% kg"
- "#e4c300Wins in the competition: &7%nf_competition_wins%"
catchlist:
material: MAP
name: "#bbb5bbCatch list"
lore:
- "#bbb5bbClick to view"
backbtn:
material: STONE_BUTTON
name: "&cBack"
filter:
allmaterial: NETHER_STAR
allname: "&3All catch"
commonmaterial: GRAY_DYE
commonname: "#bbb5bbCommon catch"
uncommonmaterial: LIGHT_GRAY_DYE
uncommonname: "#6c9394Uncommon catch"
rarematerial: BLUE_DYE
rarename: "#2758a6Rare catch"
mythicalmaterial: PURPLE_DYE
mythicalname: "#8927a6Mythical catch"
legendarymaterial: ORANGE_DYE
legendaryname: "#ec7504Legendary catch"
divinematerial: RED_DYE
divinename: "#ec0404Divine catch"
title: "Catch list"
catch_item:
name: "%name%"
lore:
- "&f‣ #95e8eeWeight: &7%minweight%-%maxweight% kg"
- "&f‣ #95e8eeRarity: %rarity%"
- "&f‣ #95e8eeActivity time: &6%time%"
- "&f‣ #95e8eeActivity weather: &6%weather%"
- "&f‣ #95e8eeActivity difficulty: &6%difficulty%"
- "&f‣ #95e8eeTo be found at a height: &6%minY%&7-&6%maxY%"
- "&f‣ #95e8eeIt can be found in the"
- " #95e8eefollowing biomes:"
- "%biomes%"
translations:
day: "Day"
night: "Night"
timenull: "Always"
rain: "Rain"
sun: "Sun"
weathernull: "Always"
peaceful: "Peaceful"
easy: "Easy"
normal: "Normal"
hard: "Hard"
difficultynull: "Always"
Yposnull: "Everywhere"
nextpagebtn:
name: "#95e8ee>>"
prevpagebtn:
name: "#95e8ee<<"
baitmenu:
title: "Baits market"
loreaddition: "count"
baititem:
lore:
- "#bbb5bbPrice: #00ff04&l$#00ff04%price%"
- "#bbb5bbCount: #00ff04%count%"
- ""
- "#bbb5bbClick to buy!"
msg:
sell: "#bbb5bbYou have successfully sold #00c2b6%count%#bbb5bb items for #00c24e&l$#00c24e%price%"
sellnotavaible: "#bbb5bbFish sales are disabled!"
vault: "#bbb5bbVault not found!"
reload: "#bbb5bbReloaded config!"
dhperm: "#bbb5bbYou don't have enough permissions!"
check-open-water-msg: "#bbb5bbFishing is prohibited in this place, use the territory of %1r%x%2r%x%3r% water!"
buybites: "#bbb5bbYou have successfully purchased %name%#bbb5bb for #00ff04&l$#00ff04%price%#bbb5bb!"
fullinv: "#bbb5bbYour inventory is full!"
baitwork: "#bbb5bbYou caught %name%#bbb5bb with a bait!"
baitnotwork: "#bbb5bbThe %name%#bbb5bb escaped from the hook, but you caught another one!"
fishnotfind: "#bbb5bbThere are no fish here, find a better place!"
competitionstarted: "#bbb5bbThe #0ebac9&nfishing competition#bbb5bb has started, you have #0ebac9%time%#bbb5bb, the one who catches a lot of fish will win!"
competitionend: "#bbb5bbThe #0ebac9&nfishing competition#bbb5bb is over!\n
\n#79d7de▄■▀■▄■▀■▄■▀■▄▄■▀■▄■▀■▄■▀■▄▄■▀■▄■▀■▄\n
\n #bbb5bbResults:
\n #fed500① #f1da64%first_place_name% - %first_place_point%
\n #868582② #b4b3b1%second_place_name% - %second_place_point%
\n #a8601b③ #db7513%third_place_name% - %third_place_point%\n
\n#79d7de▄■▀■▄■▀■▄■▀■▄▄■▀■▄■▀■▄■▀■▄▄■▀■▄■▀■▄"
competitionnotstarted: "#bbb5bbThe #0ebac9&nfishing competition#bbb5bb hasn't started yet!"
helpcmd:
- ""
- "#95e8ee&lNoOneFishing help"
- "&f‣ &3nfsell &b-#bbb5bb here you can sell your catch :3"
- "&f‣ &3nfbuy &b-#bbb5bb here you can buy baites"
- "&f‣ &3nfreload &b-#bbb5bb reloads the plugin configuration (only admin command)"
- "&f‣ &3nfdiary &b-#bbb5bb shows the entire list of available catch"
- "&f‣ &3nfcompetition &b-#bbb5bb shows information about the current competition"
- "&f‣ &3nfcompetition start <days> <hours> <minutes> <seconds> &b-#bbb5bb starts the competition"
- "&f‣ &3nfswitch &b-#bbb5bb switches the drop mode from fishing between vanilla and custom"
- ""
competitioncmd:
- ""
- "#95e8ee&lNoOneFishing competition &7| #95e8eeTime remaining: %time%"
- "#fed500① #f1da64%first_place_name% - %first_place_point%"
- "#868582② #b4b3b1%second_place_name% - %second_place_point%"
- "#a8601b③ #db7513%third_place_name% - %third_place_point%"
- ""
- "#d2d2d1Your place: #95e8ee%place%"
- "#d2d2d1Your point: #95e8ee%point%"
- ""
emptyplace: "#d2d2d1Empty :3"
competitionalreadystarted: "#bbb5bbThe competition has already started!"
competitioncommandbadusage: "#bbb5bbYou entered the command incorrectly (Example: /nfcompetition start 0 0 10 0)"
swithctovanila: "#bbb5bbYou have changed the drop to vanilla"
swithctocustom: "#bbb5bbYou have changed the drop to custom"
rarity: #change only string value
common: "#bbb5bbCommon"
uncommon: "#6c9394Uncommon"
rare: "#2758a6Rare"
mythical: "#8927a6Mythical"
legendary: "#ec7504Legendary"
divine: "#ec0404Divine"
raritymod: #change only value
common: 1.0
uncommon: 1.1
rare: 1.2
mythical: 1.5
legendary: 2.0
divine: 2.5
chance: #change only value
common: 40
uncommon: 25
rare: 20
mythical: 10
legendary: 4
divine: 1
Code (Text):
prefix: "&7(#6e7b9fNoOneFishing&7) &r"
settings:
check-open-water: true
use-custom-check-open-water: false
custom-check-open-water:
Xradius: 1
Yradius: 1
Zradius: 1
check-ow-message: true
vanilla-drop: true
vanilla-drop-chance: 10
timeformat:
d: "d"
h: "h"
m: "m"
s: "s"
timezone:
usetimezone: false #false = the time of the dedicated server will be used
UTC: +1
baitparticles: true
antiafk: true
antiafkmsg: "Ay-yay-yay you can't stand afk!"
antiafk-action:
#summon/cancel/console
type: summon
mob: PUFFERFISH
#if type: console
#command: "effect give %player% minecraft:poison 10 1"
bait-stack: true
fishselling: true #disables the cost of fish and the /nfsell command
competition:
enable: true
min-players: 3
actionbar: true
actionbartext: "&bFishing competition &8|&7 Time left: &3%time% &8|&7 Point: &3%point% &8|&7 Place: &3%place%"
WorldGuardHook:
enable: true
message: "#bbb5bbThe competition takes place in these regions: #0799c3%regions%"
regions:
- "__global__" #automatically replaced with " global" in the message
worldblacklist:
- "world_nether"
- "world_the_end"
typepoints:
common: 1
uncommon: 2
rare: 3
mythical: 5
legendary: 10
divine: 20
starts_every:
d: 0
h: 1
m: 0
s: 0
duration:
d: 0
h: 0
m: 10
s: 0
rewards:
firstplace:
command:
- "effect give %name% minecraft:hero_of_the_village 300 3"
- "give %name% diamond"
secondplace:
command:
- "effect give %name% minecraft:hero_of_the_village 300 2"
thirdplace:
command:
- "effect give %name% minecraft:hero_of_the_village 300 1"
sellmenu:
title: "Catch market"
sellbtn:
item: "EMERALD"
name: "#00c24eSell"
lore:
- "&7Click to sell!"
listmenu:
mainmenu:
title: "Fishing diary"
statistic:
material: CONDUIT
name: "#a8dbe9&lCatch statistic"
lore:
- "#a8dbe9Total amount of catch: &7%nf_caughtcount%"
- "#bbb5bbCommon #a8dbe9catch caught: &7%nf_common_caughtcount%"
- "#6c9394Uncommon #a8dbe9catch caught: &7%nf_uncommon_caughtcount%"
- "#2758a6Rare #a8dbe9catch caught: &7%nf_rare_caughtcount%"
- "#8927a6Mythical #a8dbe9catch caught: &7%nf_mythical_caughtcount%"
- "#ec7504Legendary #a8dbe9catch caught: &7%nf_legendary_caughtcount%"
- "#ec0404Divine #a8dbe9catch caught: &7%nf_divine_caughtcount%"
playerstatistic:
name: "#e4c300&lYour statistic"
lore:
- "#e4c300Maximum catch weight: &7%nf_maxweight% kg"
- "#e4c300Wins in the competition: &7%nf_competition_wins%"
catchlist:
material: MAP
name: "#bbb5bbCatch list"
lore:
- "#bbb5bbClick to view"
backbtn:
material: STONE_BUTTON
name: "&cBack"
filter:
allmaterial: NETHER_STAR
allname: "&3All catch"
commonmaterial: GRAY_DYE
commonname: "#bbb5bbCommon catch"
uncommonmaterial: LIGHT_GRAY_DYE
uncommonname: "#6c9394Uncommon catch"
rarematerial: BLUE_DYE
rarename: "#2758a6Rare catch"
mythicalmaterial: PURPLE_DYE
mythicalname: "#8927a6Mythical catch"
legendarymaterial: ORANGE_DYE
legendaryname: "#ec7504Legendary catch"
divinematerial: RED_DYE
divinename: "#ec0404Divine catch"
title: "Catch list"
catch_item:
name: "%name%"
lore:
- "&f‣ #95e8eeWeight: &7%minweight%-%maxweight% kg"
- "&f‣ #95e8eeRarity: %rarity%"
- "&f‣ #95e8eeActivity time: &6%time%"
- "&f‣ #95e8eeActivity weather: &6%weather%"
- "&f‣ #95e8eeActivity difficulty: &6%difficulty%"
- "&f‣ #95e8eeTo be found at a height: &6%minY%&7-&6%maxY%"
- "&f‣ #95e8eeIt can be found in the"
- " #95e8eefollowing biomes:"
- "%biomes%"
translations:
day: "Day"
night: "Night"
timenull: "Always"
rain: "Rain"
sun: "Sun"
weathernull: "Always"
peaceful: "Peaceful"
easy: "Easy"
normal: "Normal"
hard: "Hard"
difficultynull: "Always"
Yposnull: "Everywhere"
nextpagebtn:
name: "#95e8ee>>"
prevpagebtn:
name: "#95e8ee<<"
baitmenu:
title: "Baits market"
loreaddition: "count"
baititem:
lore:
- "#bbb5bbPrice: #00ff04&l$#00ff04%price%"
- "#bbb5bbCount: #00ff04%count%"
- ""
- "#bbb5bbClick to buy!"
msg:
sell: "#bbb5bbYou have successfully sold #00c2b6%count%#bbb5bb items for #00c24e&l$#00c24e%price%"
sellnotavaible: "#bbb5bbFish sales are disabled!"
vault: "#bbb5bbVault not found!"
reload: "#bbb5bbReloaded config!"
dhperm: "#bbb5bbYou don't have enough permissions!"
check-open-water-msg: "#bbb5bbFishing is prohibited in this place, use the territory of %1r%x%2r%x%3r% water!"
buybites: "#bbb5bbYou have successfully purchased %name%#bbb5bb for #00ff04&l$#00ff04%price%#bbb5bb!"
fullinv: "#bbb5bbYour inventory is full!"
baitwork: "#bbb5bbYou caught %name%#bbb5bb with a bait!"
baitnotwork: "#bbb5bbThe %name%#bbb5bb escaped from the hook, but you caught another one!"
fishnotfind: "#bbb5bbThere are no fish here, find a better place!"
competitionstarted: "#bbb5bbThe #0ebac9&nfishing competition#bbb5bb has started, you have #0ebac9%time%#bbb5bb, the one who catches a lot of fish will win!"
competitionend: "#bbb5bbThe #0ebac9&nfishing competition#bbb5bb is over!\n
\n#79d7de▄■▀■▄■▀■▄■▀■▄▄■▀■▄■▀■▄■▀■▄▄■▀■▄■▀■▄\n
\n #bbb5bbResults:
\n #fed500① #f1da64%first_place_name% - %first_place_point%
\n #868582② #b4b3b1%second_place_name% - %second_place_point%
\n #a8601b③ #db7513%third_place_name% - %third_place_point%\n
\n#79d7de▄■▀■▄■▀■▄■▀■▄▄■▀■▄■▀■▄■▀■▄▄■▀■▄■▀■▄"
competitionnotstarted: "#bbb5bbThe #0ebac9&nfishing competition#bbb5bb hasn't started yet!"
helpcmd:
- ""
- "#95e8ee&lNoOneFishing help"
- "&f‣ &3nfsell &b-#bbb5bb here you can sell your catch :3"
- "&f‣ &3nfbuy &b-#bbb5bb here you can buy baites"
- "&f‣ &3nfreload &b-#bbb5bb reloads the plugin configuration (only admin command)"
- "&f‣ &3nfdiary &b-#bbb5bb shows the entire list of available catch"
- "&f‣ &3nfcompetition &b-#bbb5bb shows information about the current competition"
- "&f‣ &3nfcompetition start <days> <hours> <minutes> <seconds> &b-#bbb5bb starts the competition"
- "&f‣ &3nfswitch &b-#bbb5bb switches the drop mode from fishing between vanilla and custom"
- ""
competitioncmd:
- ""
- "#95e8ee&lNoOneFishing competition &7| #95e8eeTime remaining: %time%"
- "#fed500① #f1da64%first_place_name% - %first_place_point%"
- "#868582② #b4b3b1%second_place_name% - %second_place_point%"
- "#a8601b③ #db7513%third_place_name% - %third_place_point%"
- ""
- "#d2d2d1Your place: #95e8ee%place%"
- "#d2d2d1Your point: #95e8ee%point%"
- ""
emptyplace: "#d2d2d1Empty :3"
competitionalreadystarted: "#bbb5bbThe competition has already started!"
competitioncommandbadusage: "#bbb5bbYou entered the command incorrectly (Example: /nfcompetition start 0 0 10 0)"
swithctovanila: "#bbb5bbYou have changed the drop to vanilla"
swithctocustom: "#bbb5bbYou have changed the drop to custom"
rarity: #change only string value
common: "#bbb5bbCommon"
uncommon: "#6c9394Uncommon"
rare: "#2758a6Rare"
mythical: "#8927a6Mythical"
legendary: "#ec7504Legendary"
divine: "#ec0404Divine"
raritymod: #change only value
common: 1.0
uncommon: 1.1
rare: 1.2
mythical: 1.5
legendary: 2.0
divine: 2.5
chance: #change only value
common: 40
uncommon: 25
rare: 20
mythical: 10
legendary: 4
divine: 1
Spoiler: Default drops
Code (Text):
#You must have a drop that can be caught in all biomes (biome: ALL)!!!
#Do not use shiny on items with enchantments!!!
#You can find the Biome ID on this wiki by scrolling almost to the end: https://minecraft.fandom.com/wiki/Biome
#Avaible placeholders in lore: %weight% %rarity% %catch_time% %catcher_name%
drops:
ANGLERFISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzMzYzUxNmYzZjM4MDkxNmQ0MWE5MzU1YTMxOWY4NTk0M2FhY2M4YTljMWI0YTEzODAxNzQ4NGI2MTExNGY2OCJ9fX0="
name: "#6a6868Anglerfish"
lore:
- "#6a6868Weight: &7%weight% kg"
- "#6a6868Rarity: %rarity%"
- "#6a6868Catch time: &7%catch_time%"
- "#6a6868Catcher: &7%catcher_name%"
minimal-weight: 100
maximum-weight: 150
price: 100
CustomModelData: 1
biome:
- "ALL"
interactivecmd:
- "effect give %player% regeneration 5 5"
rarity: legendary
glow: true
shiny: false
hideenchants: false
checkDifficulty:
enabled: true
difficulty: easy
checkTime:
enabled: true
time: day #or night
checkWeather:
enabled: true
weather: rain #or sun
checkYpos:
enabled: true
minY: 10
maxY: 50
CustomCompetitionPoint:
enabled: true
point: 15
FishDiaryHide: false
ANGRYBEEFISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjY1YjlmZDFhNDU2YzIyODRlNjdiY2M3MjkyNGZlODE1ZmRlN2RlMDRmMzUyNTU0NzdkZTNkMjhiMjkzZjg3In19fQ=="
name: "#fff800A#5d5d5dn#fff800g#5d5d5dr#fff800y #5d5d5dB#fff800e#5d5d5de #fff800F#5d5d5di#fff800s#5d5d5dh"
lore:
- "#fff800Weight: &7%weight% kg"
- "#fff800Rarity: %rarity%"
- "#fff800Catch time: &7%catch_time%"
- "#fff800Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
price: 100
biome:
- "FOREST"
- "BIRCH_FOREST"
- "birch_forest_hills"
- "dark_forest"
- "flower_forest"
rarity: mythical
glow: false
shiny: false
hideenchants: false
BEEFISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWQ1N2RlODdlZjhhMTcxNmIwYWJiZTAxMzU5YTI3YWVhODUxMmZjNTdjMWFhZTcwZGVlNWUxNWY2ZDFmOWRmZCJ9fX0="
name: "#fff800B#5d5d5de#fff800e #5d5d5dF#fff800i#5d5d5ds#fff800h"
lore:
- "#fff800Weight: &7%weight% kg"
- "#fff800Rarity: %rarity%"
- "#fff800Catch time: &7%catch_time%"
- "#fff800Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
price: 100
biome:
- "FOREST"
- "BIRCH_FOREST"
- "birch_forest_hills"
- "dark_forest"
- "flower_forest"
rarity: rare
glow: false
shiny: false
hideenchants: false
GOLD:
material: GOLD_INGOT
name: "#c2bd00Gold ingot"
lore:
- "#c2bd00Weight: &7%weight% kg"
- "#c2bd00Rarity: %rarity%"
- "#c2bd00Catch time: &7%catch_time%"
- "#c2bd00Catcher: &7%catcher_name%"
minimal-weight: 0.5
maximum-weight: 2
price: 100
biome:
- "ALL"
rarity: rare
glow: false
shiny: false
hideenchants: false
IRON:
material: IRON_INGOT
name: "#abc0c3Iron ingot"
lore:
- "#abc0c3Weight: &7%weight% kg"
- "#abc0c3Rarity: %rarity%"
- "#abc0c3Catch time: &7%catch_time%"
- "#abc0c3Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
biome:
- "ALL"
rarity: uncommon
glow: false
shiny: false
hideenchants: false
SCUTE:
material: SCUTE
name: "#00c23dTurtle shell"
lore:
- "#00c23dWeight: &7%weight% kg"
- "#00c23dRarity: %rarity%"
- "#00c23dCatch time: &7%catch_time%"
- "#00c23dCatcher: &7%catcher_name%"
minimal-weight: 0.5
maximum-weight: 0.2
price: 100
biome:
- "ALL"
rarity: rare
glow: false
shiny: false
hideenchants: false
SHELL:
material: NAUTILUS_SHELL
name: "#abc0c3Nautilus Shell"
lore:
- "#abc0c3Weight: &7%weight% kg"
- "#abc0c3Rarity: %rarity%"
- "#abc0c3Catch time: &7%catch_time%"
- "#abc0c3Catcher: &7%catcher_name%"
minimal-weight: 0.1
maximum-weight: 0.5
price: 100
biome:
- "ALL"
rarity: rare
glow: false
shiny: false
hideenchants: false
WYVERN_FISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDBjZDcxZmJiYmJiNjZjN2JhZjc4ODFmNDE1YzY0ZmE4NGY2NTA0OTU4YTU3Y2NkYjg1ODkyNTI2NDdlYSJ9fX0="
name: "#28d3ebWyvern Fish"
lore:
- "#28d3ebWeight: &7%weight% kg"
- "#28d3ebRarity: %rarity%"
- "#28d3ebCatch time: &7%catch_time%"
- "#28d3ebCatcher: &7%catcher_name%"
minimal-weight: 200
maximum-weight: 400
price: 100
biome:
- "DEEP_OCEAN"
- "DEEP_FROZEN_OCEAN"
- "ICE_SPIKES"
- "COLD_OCEAN"
rarity: divine
glow: true
shiny: false
hideenchants: false
DRAGON_FISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2VjOGZmNTc2NWQ3MmJhNmVhNzQzOTM4ZjAzM2E0NmFhMTlhZjYxMTkyNzhmZTIyN2E3YjZkNmJkZmYxOSJ9fX0="
name: "#eb2828Dragon Fish"
lore:
- "#eb2828Weight: &7%weight% kg"
- "#eb2828Rarity: %rarity%"
- "#eb2828Catch time: &7%catch_time%"
- "#eb2828Catcher: &7%catcher_name%"
minimal-weight: 100
maximum-weight: 300
price: 100
biome:
- "DEEP_OCEAN"
- "DEEP_LUKEWARM_OCEAN"
- "DEEP_WARM_OCEAN"
rarity: divine
glow: true
shiny: false
hideenchants: false
bow3:
material: BOW
name: "#f69000God's Bow"
lore:
- "#f69000Rarity: %rarity%"
- "#f69000Catch time: &7%catch_time%"
- "#f69000Catcher: &7%catcher_name%"
biome:
- "DEEP_OCEAN"
rarity: divine
price: 100
enchants:
- "UNBREAKING:3"
- "POWER:3"
- "INFINITY:1"
- "MENDING:1"
glow: false
shiny: false
hideenchants: false
bow2:
material: BOW
name: "#a100f6Professional Bow"
lore:
- "#a100f6Rarity: %rarity%"
- "#a100f6Catch time: &7%catch_time%"
- "#a100f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
rarity: mythical
price: 100
enchants:
- "UNBREAKING:3"
- "POWER:3"
- "MENDING:1"
glow: false
shiny: false
hideenchants: false
bow1:
material: BOW
name: "#0079f6Semi-professional Bow"
lore:
- "#0079f6Rarity: %rarity%"
- "#0079f6Catch time: &7%catch_time%"
- "#0079f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "BEACH"
rarity: rare
price: 100
enchants:
- "UNBREAKING:2"
- "POWER:2"
- "MENDING:1"
glow: false
shiny: false
hideenchants: false
bow:
material: BOW
name: "#00f0f6Beginner's Bow"
lore:
- "#00f0f6Rarity: %rarity%"
- "#00f0f6Catch time: &7%catch_time%"
- "#00f0f6Catcher: &7%catcher_name%"
biome:
- "ALL"
enchants:
- "UNBREAKING:1"
- "POWER:1"
- "MENDING:1"
rarity: uncommon
price: 100
glow: false
shiny: false
hideenchants: false
SCRAP:
material: NETHERITE_SCRAP
name: "#bbb5bbScrap"
lore:
- "#bbb5bbWeight: &7%weight% kg"
- "#bbb5bbRarity: %rarity%"
- "#bbb5bbCatch time: &7%catch_time%"
- "#bbb5bbCatcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 5
price: 100
biome:
- "DEEP_OCEAN"
- "FROZE_OCEAN"
rarity: mythical
glow: false
shiny: false
hideenchants: false
CAN:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzE0YmVmZDRkMzc5N2E4YTZhYjUzY2VlZGViYWIzYzEyYjdiMWYwMzQ0MGJmMDA4NTAxMDAyNWMzNTcxNzYyOCJ9fX0="
name: "#bbb5bbCan"
lore:
- "#bbb5bbWeight: &7%weight% kg"
- "#bbb5bbRarity: %rarity%"
- "#bbb5bbCatch time: &7%catch_time%"
- "#bbb5bbCatcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 5
price: 100
biome:
- "ALL"
rarity: common
glow: false
shiny: false
hideenchants: false
JUNGLE_FISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjViZjU0YWU0ZTJjZjc3NzI2ZGM4Mjg2NjZlYjdiZTg2MTI2ZjM0ZTk1M2Y5ODlmNjA0YWUyOWFkNTY5ZjU2YyJ9fX0="
name: "#00c23dJungle Fish"
lore:
- "#00c23dWeight: &7%weight% kg"
- "#00c23dRarity: %rarity%"
- "#00c23dCatch time: &7%catch_time%"
- "#00c23dCatcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 5
price: 100
biome:
- "JUNGLE"
- "JUNGLE_EDGE"
- "BAMBOO_JUNGLE"
rarity: common
glow: false
shiny: false
hideenchants: false
DESERT_FISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTcwMDg3ZGRlMTMwODQ2YzBlOTc1ZmU2ODQzNWQ4OTQwZjA5MzM5ZmFiYzYwMjZhOTY5OWZkYjYxMmI0ZjEyMSJ9fX0="
name: "#f6da00Desert Fish"
lore:
- "#f6da00Weight: &7%weight% kg"
- "#f6da00Rarity: %rarity%"
- "#f6da00Catch time: &7%catch_time%"
- "#f6da00Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
price: 100
biome:
- "DESERT"
- "DESERT_HILLS"
rarity: common
glow: false
shiny: false
hideenchants: false
fishing_rod4:
material: FISHING_ROD
name: "#f69000God's Fishing Rod"
lore:
- "#f69000Rarity: %rarity%"
- "#f69000Catch time: &7%catch_time%"
- "#f69000Catcher: &7%catcher_name%"
biome:
- "DEEP_OCEAN"
rarity: divine
price: 100
enchants:
- "UNBREAKING:3"
- "LURE:3"
- "LUCK_OF_THE_SEA:3"
- "MENDING:1"
glow: false
shiny: false
hideenchants: false
fishing_rod3:
material: FISHING_ROD
name: "#a100f6Professional Fishing rod"
lore:
- "#a100f6Rarity: %rarity%"
- "#a100f6Catch time: &7%catch_time%"
- "#a100f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
rarity: mythical
price: 100
enchants:
- "UNBREAKING:2"
- "LURE:3"
- "LUCK_OF_THE_SEA:3"
glow: false
shiny: false
hideenchants: false
fishing_rod1:
material: FISHING_ROD
name: "#0079f6Semi-professional Fishing rod"
lore:
- "#0079f6Rarity: %rarity%"
- "#0079f6Catch time: &7%catch_time%"
- "#0079f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "BEACH"
rarity: rare
price: 100
enchants:
- "UNBREAKING:1"
- "LURE:2"
- "LUCK_OF_THE_SEA:2"
glow: false
shiny: false
hideenchants: false
fishing_rod:
material: FISHING_ROD
name: "#00f0f6Beginner's Fishing rod"
lore:
- "#00f0f6Rarity: %rarity%"
- "#00f0f6Catch time: &7%catch_time%"
- "#00f0f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "OCEAN"
- "BEACH"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
- "DESERT"
rarity: uncommon
price: 100
enchants:
- "UNBREAKING:1"
- "LURE:1"
- "LUCK_OF_THE_SEA:1"
glow: false
shiny: false
hideenchants: false
leather_boots:
material: LEATHER_BOOTS
name: "#8b4203Poor man's Shoes"
lore:
- "#8b4203Rarity: %rarity%"
- "#8b4203Catch time: &7%catch_time%"
- "#8b4203Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "OCEAN"
- "BEACH"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
- "DESERT"
rarity: uncommon
price: 100
enchants:
- "VANISHING_CURSE:1"
- "PROTECTION:3"
glow: false
shiny: false
hideenchants: false
shark:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTk4Nzc1YWM2Yzk3M2U2MTQyNTg0NDJkNmRjZThiNTJjNGQ5ZGJmNjQ4MzY5ZTY1ZDUyM2NhZmI0MzJiOTk1In19fQ=="
name: "#53a4f4Shark"
lore:
- "#53a4f4Weight: &7%weight% kg"
- "#53a4f4Rarity: %rarity%"
- "#53a4f4Catch time: &7%catch_time%"
- "#53a4f4Catcher: &7%catcher_name%"
minimal-weight: 300
maximum-weight: 800
price: 100
biome:
- "WARM_OCEAN"
rarity: divine
glow: false
shiny: true
hideenchants: false
jellyfish:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTEzZjA4NmNjYjU2MzIzZjIzOGJhMzQ4OWZmMmExYTM0YzBmZGNlZWFmYzQ4M2FjZmYwZTU0ODhjZmQ2YzJmMSJ9fX0="
name: "#f574e7Jellyfish"
lore:
- "#f574e7Weight: &7%weight% kg"
- "#f574e7Rarity: %rarity%"
- "#f574e7Catch time: &7%catch_time%"
- "#f574e7Catcher: &7%catcher_name%"
minimal-weight: 0.1
maximum-weight: 0.5
price: 100
biome:
- "OCEAN"
- "BEACH"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
rarity: rare
glow: false
shiny: false
hideenchants: false
salmon:
material: SALMON
name: "#ed2d06Salmon"
lore:
- "#ed2d06Weight: &7%weight% kg"
- "#ed2d06Rarity: %rarity%"
- "#ed2d06Catch time: &7%catch_time%"
- "#ed2d06Catcher: &7%catcher_name%"
minimal-weight: 0.5
maximum-weight: 2
price: 100
biome:
- "ALL"
rarity: common
glow: false
shiny: false
hideenchants: false
cod:
material: COD
name: "#b69790Cod"
lore:
- "#b69790Weight: &7%weight% kg"
- "#b69790Rarity: %rarity%"
- "#b69790Catch time: &7%catch_time%"
- "#b69790Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
price: 100
biome:
- "ALL"
rarity: common
glow: false
shiny: false
hideenchants: false
pufferfish:
material: PUFFERFISH
name: "#f6df02Pufferfish"
lore:
- "#f6df02Weight: &7%weight% kg"
- "#f6df02Rarity: %rarity%"
- "#f6df02Catch time: &7%catch_time%"
- "#f6df02Catcher: &7%catcher_name%"
minimal-weight: 0.5
maximum-weight: 1
price: 100
biome:
- "OCEAN"
- "DEEP_OCEAN"
rarity: mythical
glow: false
shiny: false
hideenchants: false
tropical_fish:
material: TROPICAL_FISH
name: "#f67c02Tropical fish"
lore:
- "#f67c02Weight: &7%weight% kg"
- "#f67c02Rarity: %rarity%"
- "#f67c02Catch time: &7%catch_time%"
- "#f67c02Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 2
price: 100
biome:
- "JUNGLE"
- "BAMBOO_JUNGLE"
rarity: mythical
glow: true
shiny: false
hideenchants: false
#Do not use shiny on items with enchantments!!!
#You can find the Biome ID on this wiki by scrolling almost to the end: https://minecraft.fandom.com/wiki/Biome
#Avaible placeholders in lore: %weight% %rarity% %catch_time% %catcher_name%
drops:
ANGLERFISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzMzYzUxNmYzZjM4MDkxNmQ0MWE5MzU1YTMxOWY4NTk0M2FhY2M4YTljMWI0YTEzODAxNzQ4NGI2MTExNGY2OCJ9fX0="
name: "#6a6868Anglerfish"
lore:
- "#6a6868Weight: &7%weight% kg"
- "#6a6868Rarity: %rarity%"
- "#6a6868Catch time: &7%catch_time%"
- "#6a6868Catcher: &7%catcher_name%"
minimal-weight: 100
maximum-weight: 150
price: 100
CustomModelData: 1
biome:
- "ALL"
interactivecmd:
- "effect give %player% regeneration 5 5"
rarity: legendary
glow: true
shiny: false
hideenchants: false
checkDifficulty:
enabled: true
difficulty: easy
checkTime:
enabled: true
time: day #or night
checkWeather:
enabled: true
weather: rain #or sun
checkYpos:
enabled: true
minY: 10
maxY: 50
CustomCompetitionPoint:
enabled: true
point: 15
FishDiaryHide: false
ANGRYBEEFISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjY1YjlmZDFhNDU2YzIyODRlNjdiY2M3MjkyNGZlODE1ZmRlN2RlMDRmMzUyNTU0NzdkZTNkMjhiMjkzZjg3In19fQ=="
name: "#fff800A#5d5d5dn#fff800g#5d5d5dr#fff800y #5d5d5dB#fff800e#5d5d5de #fff800F#5d5d5di#fff800s#5d5d5dh"
lore:
- "#fff800Weight: &7%weight% kg"
- "#fff800Rarity: %rarity%"
- "#fff800Catch time: &7%catch_time%"
- "#fff800Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
price: 100
biome:
- "FOREST"
- "BIRCH_FOREST"
- "birch_forest_hills"
- "dark_forest"
- "flower_forest"
rarity: mythical
glow: false
shiny: false
hideenchants: false
BEEFISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWQ1N2RlODdlZjhhMTcxNmIwYWJiZTAxMzU5YTI3YWVhODUxMmZjNTdjMWFhZTcwZGVlNWUxNWY2ZDFmOWRmZCJ9fX0="
name: "#fff800B#5d5d5de#fff800e #5d5d5dF#fff800i#5d5d5ds#fff800h"
lore:
- "#fff800Weight: &7%weight% kg"
- "#fff800Rarity: %rarity%"
- "#fff800Catch time: &7%catch_time%"
- "#fff800Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
price: 100
biome:
- "FOREST"
- "BIRCH_FOREST"
- "birch_forest_hills"
- "dark_forest"
- "flower_forest"
rarity: rare
glow: false
shiny: false
hideenchants: false
GOLD:
material: GOLD_INGOT
name: "#c2bd00Gold ingot"
lore:
- "#c2bd00Weight: &7%weight% kg"
- "#c2bd00Rarity: %rarity%"
- "#c2bd00Catch time: &7%catch_time%"
- "#c2bd00Catcher: &7%catcher_name%"
minimal-weight: 0.5
maximum-weight: 2
price: 100
biome:
- "ALL"
rarity: rare
glow: false
shiny: false
hideenchants: false
IRON:
material: IRON_INGOT
name: "#abc0c3Iron ingot"
lore:
- "#abc0c3Weight: &7%weight% kg"
- "#abc0c3Rarity: %rarity%"
- "#abc0c3Catch time: &7%catch_time%"
- "#abc0c3Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
biome:
- "ALL"
rarity: uncommon
glow: false
shiny: false
hideenchants: false
SCUTE:
material: SCUTE
name: "#00c23dTurtle shell"
lore:
- "#00c23dWeight: &7%weight% kg"
- "#00c23dRarity: %rarity%"
- "#00c23dCatch time: &7%catch_time%"
- "#00c23dCatcher: &7%catcher_name%"
minimal-weight: 0.5
maximum-weight: 0.2
price: 100
biome:
- "ALL"
rarity: rare
glow: false
shiny: false
hideenchants: false
SHELL:
material: NAUTILUS_SHELL
name: "#abc0c3Nautilus Shell"
lore:
- "#abc0c3Weight: &7%weight% kg"
- "#abc0c3Rarity: %rarity%"
- "#abc0c3Catch time: &7%catch_time%"
- "#abc0c3Catcher: &7%catcher_name%"
minimal-weight: 0.1
maximum-weight: 0.5
price: 100
biome:
- "ALL"
rarity: rare
glow: false
shiny: false
hideenchants: false
WYVERN_FISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDBjZDcxZmJiYmJiNjZjN2JhZjc4ODFmNDE1YzY0ZmE4NGY2NTA0OTU4YTU3Y2NkYjg1ODkyNTI2NDdlYSJ9fX0="
name: "#28d3ebWyvern Fish"
lore:
- "#28d3ebWeight: &7%weight% kg"
- "#28d3ebRarity: %rarity%"
- "#28d3ebCatch time: &7%catch_time%"
- "#28d3ebCatcher: &7%catcher_name%"
minimal-weight: 200
maximum-weight: 400
price: 100
biome:
- "DEEP_OCEAN"
- "DEEP_FROZEN_OCEAN"
- "ICE_SPIKES"
- "COLD_OCEAN"
rarity: divine
glow: true
shiny: false
hideenchants: false
DRAGON_FISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2VjOGZmNTc2NWQ3MmJhNmVhNzQzOTM4ZjAzM2E0NmFhMTlhZjYxMTkyNzhmZTIyN2E3YjZkNmJkZmYxOSJ9fX0="
name: "#eb2828Dragon Fish"
lore:
- "#eb2828Weight: &7%weight% kg"
- "#eb2828Rarity: %rarity%"
- "#eb2828Catch time: &7%catch_time%"
- "#eb2828Catcher: &7%catcher_name%"
minimal-weight: 100
maximum-weight: 300
price: 100
biome:
- "DEEP_OCEAN"
- "DEEP_LUKEWARM_OCEAN"
- "DEEP_WARM_OCEAN"
rarity: divine
glow: true
shiny: false
hideenchants: false
bow3:
material: BOW
name: "#f69000God's Bow"
lore:
- "#f69000Rarity: %rarity%"
- "#f69000Catch time: &7%catch_time%"
- "#f69000Catcher: &7%catcher_name%"
biome:
- "DEEP_OCEAN"
rarity: divine
price: 100
enchants:
- "UNBREAKING:3"
- "POWER:3"
- "INFINITY:1"
- "MENDING:1"
glow: false
shiny: false
hideenchants: false
bow2:
material: BOW
name: "#a100f6Professional Bow"
lore:
- "#a100f6Rarity: %rarity%"
- "#a100f6Catch time: &7%catch_time%"
- "#a100f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
rarity: mythical
price: 100
enchants:
- "UNBREAKING:3"
- "POWER:3"
- "MENDING:1"
glow: false
shiny: false
hideenchants: false
bow1:
material: BOW
name: "#0079f6Semi-professional Bow"
lore:
- "#0079f6Rarity: %rarity%"
- "#0079f6Catch time: &7%catch_time%"
- "#0079f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "BEACH"
rarity: rare
price: 100
enchants:
- "UNBREAKING:2"
- "POWER:2"
- "MENDING:1"
glow: false
shiny: false
hideenchants: false
bow:
material: BOW
name: "#00f0f6Beginner's Bow"
lore:
- "#00f0f6Rarity: %rarity%"
- "#00f0f6Catch time: &7%catch_time%"
- "#00f0f6Catcher: &7%catcher_name%"
biome:
- "ALL"
enchants:
- "UNBREAKING:1"
- "POWER:1"
- "MENDING:1"
rarity: uncommon
price: 100
glow: false
shiny: false
hideenchants: false
SCRAP:
material: NETHERITE_SCRAP
name: "#bbb5bbScrap"
lore:
- "#bbb5bbWeight: &7%weight% kg"
- "#bbb5bbRarity: %rarity%"
- "#bbb5bbCatch time: &7%catch_time%"
- "#bbb5bbCatcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 5
price: 100
biome:
- "DEEP_OCEAN"
- "FROZE_OCEAN"
rarity: mythical
glow: false
shiny: false
hideenchants: false
CAN:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzE0YmVmZDRkMzc5N2E4YTZhYjUzY2VlZGViYWIzYzEyYjdiMWYwMzQ0MGJmMDA4NTAxMDAyNWMzNTcxNzYyOCJ9fX0="
name: "#bbb5bbCan"
lore:
- "#bbb5bbWeight: &7%weight% kg"
- "#bbb5bbRarity: %rarity%"
- "#bbb5bbCatch time: &7%catch_time%"
- "#bbb5bbCatcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 5
price: 100
biome:
- "ALL"
rarity: common
glow: false
shiny: false
hideenchants: false
JUNGLE_FISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjViZjU0YWU0ZTJjZjc3NzI2ZGM4Mjg2NjZlYjdiZTg2MTI2ZjM0ZTk1M2Y5ODlmNjA0YWUyOWFkNTY5ZjU2YyJ9fX0="
name: "#00c23dJungle Fish"
lore:
- "#00c23dWeight: &7%weight% kg"
- "#00c23dRarity: %rarity%"
- "#00c23dCatch time: &7%catch_time%"
- "#00c23dCatcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 5
price: 100
biome:
- "JUNGLE"
- "JUNGLE_EDGE"
- "BAMBOO_JUNGLE"
rarity: common
glow: false
shiny: false
hideenchants: false
DESERT_FISH:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTcwMDg3ZGRlMTMwODQ2YzBlOTc1ZmU2ODQzNWQ4OTQwZjA5MzM5ZmFiYzYwMjZhOTY5OWZkYjYxMmI0ZjEyMSJ9fX0="
name: "#f6da00Desert Fish"
lore:
- "#f6da00Weight: &7%weight% kg"
- "#f6da00Rarity: %rarity%"
- "#f6da00Catch time: &7%catch_time%"
- "#f6da00Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
price: 100
biome:
- "DESERT"
- "DESERT_HILLS"
rarity: common
glow: false
shiny: false
hideenchants: false
fishing_rod4:
material: FISHING_ROD
name: "#f69000God's Fishing Rod"
lore:
- "#f69000Rarity: %rarity%"
- "#f69000Catch time: &7%catch_time%"
- "#f69000Catcher: &7%catcher_name%"
biome:
- "DEEP_OCEAN"
rarity: divine
price: 100
enchants:
- "UNBREAKING:3"
- "LURE:3"
- "LUCK_OF_THE_SEA:3"
- "MENDING:1"
glow: false
shiny: false
hideenchants: false
fishing_rod3:
material: FISHING_ROD
name: "#a100f6Professional Fishing rod"
lore:
- "#a100f6Rarity: %rarity%"
- "#a100f6Catch time: &7%catch_time%"
- "#a100f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
rarity: mythical
price: 100
enchants:
- "UNBREAKING:2"
- "LURE:3"
- "LUCK_OF_THE_SEA:3"
glow: false
shiny: false
hideenchants: false
fishing_rod1:
material: FISHING_ROD
name: "#0079f6Semi-professional Fishing rod"
lore:
- "#0079f6Rarity: %rarity%"
- "#0079f6Catch time: &7%catch_time%"
- "#0079f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "BEACH"
rarity: rare
price: 100
enchants:
- "UNBREAKING:1"
- "LURE:2"
- "LUCK_OF_THE_SEA:2"
glow: false
shiny: false
hideenchants: false
fishing_rod:
material: FISHING_ROD
name: "#00f0f6Beginner's Fishing rod"
lore:
- "#00f0f6Rarity: %rarity%"
- "#00f0f6Catch time: &7%catch_time%"
- "#00f0f6Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "OCEAN"
- "BEACH"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
- "DESERT"
rarity: uncommon
price: 100
enchants:
- "UNBREAKING:1"
- "LURE:1"
- "LUCK_OF_THE_SEA:1"
glow: false
shiny: false
hideenchants: false
leather_boots:
material: LEATHER_BOOTS
name: "#8b4203Poor man's Shoes"
lore:
- "#8b4203Rarity: %rarity%"
- "#8b4203Catch time: &7%catch_time%"
- "#8b4203Catcher: &7%catcher_name%"
biome:
- "RIVER"
- "OCEAN"
- "BEACH"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
- "DESERT"
rarity: uncommon
price: 100
enchants:
- "VANISHING_CURSE:1"
- "PROTECTION:3"
glow: false
shiny: false
hideenchants: false
shark:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTk4Nzc1YWM2Yzk3M2U2MTQyNTg0NDJkNmRjZThiNTJjNGQ5ZGJmNjQ4MzY5ZTY1ZDUyM2NhZmI0MzJiOTk1In19fQ=="
name: "#53a4f4Shark"
lore:
- "#53a4f4Weight: &7%weight% kg"
- "#53a4f4Rarity: %rarity%"
- "#53a4f4Catch time: &7%catch_time%"
- "#53a4f4Catcher: &7%catcher_name%"
minimal-weight: 300
maximum-weight: 800
price: 100
biome:
- "WARM_OCEAN"
rarity: divine
glow: false
shiny: true
hideenchants: false
jellyfish:
material: PLAYER_HEAD
texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTEzZjA4NmNjYjU2MzIzZjIzOGJhMzQ4OWZmMmExYTM0YzBmZGNlZWFmYzQ4M2FjZmYwZTU0ODhjZmQ2YzJmMSJ9fX0="
name: "#f574e7Jellyfish"
lore:
- "#f574e7Weight: &7%weight% kg"
- "#f574e7Rarity: %rarity%"
- "#f574e7Catch time: &7%catch_time%"
- "#f574e7Catcher: &7%catcher_name%"
minimal-weight: 0.1
maximum-weight: 0.5
price: 100
biome:
- "OCEAN"
- "BEACH"
- "DEEP_OCEAN"
- "WARM_OCEAN"
- "LUKEWARM_OCEAN"
rarity: rare
glow: false
shiny: false
hideenchants: false
salmon:
material: SALMON
name: "#ed2d06Salmon"
lore:
- "#ed2d06Weight: &7%weight% kg"
- "#ed2d06Rarity: %rarity%"
- "#ed2d06Catch time: &7%catch_time%"
- "#ed2d06Catcher: &7%catcher_name%"
minimal-weight: 0.5
maximum-weight: 2
price: 100
biome:
- "ALL"
rarity: common
glow: false
shiny: false
hideenchants: false
cod:
material: COD
name: "#b69790Cod"
lore:
- "#b69790Weight: &7%weight% kg"
- "#b69790Rarity: %rarity%"
- "#b69790Catch time: &7%catch_time%"
- "#b69790Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 3
price: 100
biome:
- "ALL"
rarity: common
glow: false
shiny: false
hideenchants: false
pufferfish:
material: PUFFERFISH
name: "#f6df02Pufferfish"
lore:
- "#f6df02Weight: &7%weight% kg"
- "#f6df02Rarity: %rarity%"
- "#f6df02Catch time: &7%catch_time%"
- "#f6df02Catcher: &7%catcher_name%"
minimal-weight: 0.5
maximum-weight: 1
price: 100
biome:
- "OCEAN"
- "DEEP_OCEAN"
rarity: mythical
glow: false
shiny: false
hideenchants: false
tropical_fish:
material: TROPICAL_FISH
name: "#f67c02Tropical fish"
lore:
- "#f67c02Weight: &7%weight% kg"
- "#f67c02Rarity: %rarity%"
- "#f67c02Catch time: &7%catch_time%"
- "#f67c02Catcher: &7%catcher_name%"
minimal-weight: 1
maximum-weight: 2
price: 100
biome:
- "JUNGLE"
- "BAMBOO_JUNGLE"
rarity: mythical
glow: true
shiny: false
hideenchants: false
Spoiler: Default baits
Code (Text):
baits:
uncommon:
type: uncommon
chance-add: 10
count: 3
price: 10
material: SPIDER_EYE
name: "#6c9394Uncommon bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#6c9394&nuncommon#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
rare:
type: rare
chance-add: 10
count: 3
price: 50
material: IRON_NUGGET
name: "#2758a6Rare bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#2758a6&nrare#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
mythical:
type: mythical
chance-add: 10
count: 3
price: 250
material: GOLD_NUGGET
name: "#8927a6Mythical bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#8927a6&nmythical#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
legendary:
type: legendary
chance-add: 5
count: 3
price: 500
material: GLOWSTONE_DUST
name: "#ec7504Legendary bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#ec7504&nlegendary#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
divine:
type: divine
chance-add: 5
count: 3
price: 1000
material: REDSTONE
name: "#ec0404Divine bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#ec0404&ndivine#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
uncommon:
type: uncommon
chance-add: 10
count: 3
price: 10
material: SPIDER_EYE
name: "#6c9394Uncommon bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#6c9394&nuncommon#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
rare:
type: rare
chance-add: 10
count: 3
price: 50
material: IRON_NUGGET
name: "#2758a6Rare bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#2758a6&nrare#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
mythical:
type: mythical
chance-add: 10
count: 3
price: 250
material: GOLD_NUGGET
name: "#8927a6Mythical bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#8927a6&nmythical#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
legendary:
type: legendary
chance-add: 5
count: 3
price: 500
material: GLOWSTONE_DUST
name: "#ec7504Legendary bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#ec7504&nlegendary#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
divine:
type: divine
chance-add: 5
count: 3
price: 1000
material: REDSTONE
name: "#ec0404Divine bait"
lore:
- "#bbb5bbIf there is a fish with"
- "#ec0404&ndivine#bbb5bb rarity in the reservoir,"
- "#bbb5bbthen the chances of getting it"
- "#bbb5bbwill increase by &b%chance%#bbb5bb!"
- "#bbb5bbCount: &b%count%"
- ""
- "&6To use the bait,#bbb5bb click it on"
- "#bbb5bbthe fishing rod in the inventory"
Spoiler: Default items
Code (Text):
FishFinder:
crafting: true
recipe:
- "iei"
- "ehe"
- "iei"
ingredients:
'i':
material: iron_ingot
'e':
material: ender_eye
'h':
material: heart_of_the_sea
item:
CustomModelData: 1
name: "#51b671Fishfinder"
lore:
- "#e4a50fClick#bbb5bb to find out"
- "#bbb5bbwhat kind of fish"
- "#bbb5bbis found nearby"
findradius: 20
findbiomemessage: "#bbb5bbNow your #e4a50fFishfinder#bbb5bb targetss to the nearest biome of the selected fish!"
fishfindmenu:
title: "Fishfinder"
findedfishitem:
name: "%name%"
lore:
- "&f‣ #95e8eeWeight: &7%minweight%-%maxweight% kg"
- "&f‣ #95e8eeRarity: %rarity%"
- "&f‣ #95e8eeIt can be found in the"
- " #95e8eefollowing biomes:"
- "%biomes%"
- ""
- "#e4a50fClick#bbb5bb to set compass"
- "#bbb5bbtarget to nearby biome"
crafting: true
recipe:
- "iei"
- "ehe"
- "iei"
ingredients:
'i':
material: iron_ingot
'e':
material: ender_eye
'h':
material: heart_of_the_sea
item:
CustomModelData: 1
name: "#51b671Fishfinder"
lore:
- "#e4a50fClick#bbb5bb to find out"
- "#bbb5bbwhat kind of fish"
- "#bbb5bbis found nearby"
findradius: 20
findbiomemessage: "#bbb5bbNow your #e4a50fFishfinder#bbb5bb targetss to the nearest biome of the selected fish!"
fishfindmenu:
title: "Fishfinder"
findedfishitem:
name: "%name%"
lore:
- "&f‣ #95e8eeWeight: &7%minweight%-%maxweight% kg"
- "&f‣ #95e8eeRarity: %rarity%"
- "&f‣ #95e8eeIt can be found in the"
- " #95e8eefollowing biomes:"
- "%biomes%"
- ""
- "#e4a50fClick#bbb5bb to set compass"
- "#bbb5bbtarget to nearby biome"
Bstats:
REQUIRMENTS:
- Java 16+
- Vault
- PlaceholderAPI
- WorldGuard (optional)
- EcoEnchants (optional)
- AureliumSkills (optional)
The plugin is sponsored by mc.restartcraft.ru
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.16, 1.17
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
NoOneFishing | ABANDONED is a free Minecraft Java mod. Compatible with Minecraft 1.16, 1.17. Downloaded 8,518 times (via Spigot). Download it and open it directly in the game.