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Slime's Dungeons
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Blue logo reading "Slime's Dungeons"

Slime's Dungeons is my first datapack. It adds 5 structures that can be found through each of the game's dimensions, with advancements included. (Spoilers ahead!)

Spoiler

Sculk Citadel

Loot: Yes

Biome: Deep Dark

The Sculk Citadel can be found in the depths of the game. Its halls are infested with the sculk that was once sealed within it. Bring your brush, and look out for any suspicious gravel you might find.

Desert Pillars

Loot: Yes

Biome: Desert

These ominous towers loom over patterns engraved in the ancient sands near the Desert Pillars. Head to the center of the structure to descend deeper.

Primordial Caves

Loot: Yes

Biome: Nether Wastes

Ancient caverns that were formed before the characteristic lava of the Nether appeared. Inside, you can find some of the first Nether portals ever constructed.

Ender Temple

Loot: Yes

Biome: Small end islands

A confusing yet complex web of walkways, towers and rooms. These can be seen linking together End islands sometimes. They offer less loot than End cities, with less risk. Great break from the End city search!

Azalea Garden

Loot: No

Biome: Plains

The structure with the least danger. Enjoy the atmosphere and the tranquil overgrowth.

This datapack also adds a few recipes. These recipes can be found in the gallery section.

-Sculk sensor

-Sculk catalyst

-Sculk shrieker

-Crying obsidian

-Calcite

Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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